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More than meets the eye---A study in seismic visualization.

机译:震撼人心的不止一门地震研究。

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This thesis is primarily concerned with examining the properties of SeisScape displays, which render seismic data as a three-dimensional surface. SeisScape displays are fundamentally different from conventional seismic displays in that they fully engage the visual system and produce sensations of perception. These perceptions are the goal of scientific visualization. Visualization itself is placed into context with respect to seismic data by discussing how the display acts as a filter upon seismic resolution. There are two levels of seismic resolution; absolute resolution, which is a product of spatial and temporal resolution; and apparent resolution, which is a product of the display. It is established that the apparent resolution of conventional displays is significantly lower than the absolute resolution of the data.;The primate visual system is the second, immutable, stage of the seismic display filter. It is not, however, a general purpose tool. To learn how to use it appropriately, the evolution and properties of the primate visual system are discussed in the context of determining how primates establish their perceptions of form and color.;Two terms that describe the structure of a seismic section are introduced. The first is macrostructure, which is the collection of strong amplitude events that are visible on any seismic section. The second is the microstructure, which is the collection of weak amplitude events that are often only observed as perturbations upon the macrostructure. Several techniques for tessellating the seismic surface are developed. Examples are presented to illustrate the effect that tessellation has on the ability to perceive both macrostructure and microstructure. Various techniques are developed to calculate the reflectance of the seismic surface and examples show how reflectance is primarily responsible for our ability to perceive microstructure.;The use of color on seismic data is examined from the perspective of the evolution of primate trichromacy. Conventional color palettes, which were developed for use in a perception free environment, are shown to be inappropriate for use on SeisScape displays. Two new color palettes, HA1 and HA2, are developed and examples show that they are more appropriate for use in a perceptive environment.
机译:本论文主要涉及检查SeisScape显示器的属性,该显示器将地震数据渲染为三维表面。 SeisScape显示器与传统的地震显示器根本不同,在于它们可以充分利用视觉系统并产生感知感。这些认识是科学可视化的目标。通过讨论显示如何作为地震分辨率的过滤器,将可视化本身置于地震数据的上下文中。地震分辨率分为两个级别:绝对分辨率,是空间和时间分辨率的乘积;和视在分辨率,这是显示器的结果。可以确定的是,常规显示器的表观分辨率明显低于数据的绝对分辨率。灵长类动物视觉系统是地震显示滤波器的第二个不可改变的阶段。但是,它不是通用工具。为了学习如何适当地使用它,在确定灵长类如何建立对形式和颜色的感知的背景下,讨论了灵长类视觉系统的演化和特性。引入了两个描述地震剖面结构的术语。第一个是宏观结构,它是在任何地震剖面上可见的强振幅事件的集合。第二个是微观结构,它是弱振幅事件的集合,通常仅以对宏观结构的扰动来观察。已经开发了几种细分地震表面的技术。给出了一些实例以说明镶嵌细分对感知宏观结构和微观结构的能力的影响。开发了各种技术来计算地震表面的反射率,并通过实例说明了反射率如何主要影响我们感知微观结构的能力。;从灵长类三色性演化的角度研究了地震数据中颜色的使用。已开发出在无感知环境中使用的常规调色板,不适用于SeisScape显示器。开发了两个新的调色板HA1和HA2,示例显示它们更适合在可感知的环境中使用。

著录项

  • 作者

    Lynch, Steven.;

  • 作者单位

    University of Calgary (Canada).;

  • 授予单位 University of Calgary (Canada).;
  • 学科 Geophysics.;Computer Science.
  • 学位 Ph.D.
  • 年度 2008
  • 页码 460 p.
  • 总页数 460
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 地球物理学;自动化技术、计算机技术;
  • 关键词

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