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Addressing the computing gender gap: A case study using feminist pedagogy and visual culture art education.

机译:解决计算上的性别差距:使用女权主义教学法和视觉文化艺术教育的案例研究。

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摘要

Gender and technology scholarship demonstrates a longstanding, persistence gender gap reflecting the inequity between the large numbers of men and small numbers of women in technology educational courses and careers. What instructional and institutional changes can address and counteract the current gender inequity status quo?;This dissertation presents a two-year critical case study of Digital Animation: A Technology Mentoring Program for Young Women, a pedagogical intervention that intends to increase the likelihood of young women participants pursuing future educational, personal, and professional technology opportunities. The program, situated at The Ohio State University's Advanced Computing Center for Art and Design, provides a group of 15--18 young women with an intensive two-week animation experience using Maya 3D animation software to produce short films on local environmental issues.;The major program hypothesis is that women may be more likely to learn technology as embedded within an arts-centered curriculum, where arts function as the primary medium for learning and communication, as opposed to traditional computer technology instruction. Learning becomes co-constructed, collaborative, interdisciplinary, creative, and personal; learners become active. The aim is to provide participants with personal instructional support, a peer network, mentors, examples of successful women in technology, personal success, and exposure to a wide range of technology possibilities.;I use gender and technology scholarship in conjunction with multiple critical theoretical perspectives, including feminist poststructuralist pedagogy and visual culture art education, to create a multi-faceted, complex framework for analyzing Digital Animation, its efforts, and its outcomes.;This case study presents data highlighting ways a visual culture art education orientation can also utilize other critical theoretical perspectives, such as feminist poststructuralist pedagogy, to address educational equity issues. This program demonstrates ways the arts can serve as the primary medium for interdisciplinary education, including and incorporating technology education, in ways that benefit marginalized learners.
机译:性别和技术奖学金显示了长期的,持续的性别差距,反映出在技术教育课程和职业中,大量男性和少数女性之间的不平等。哪些教学和机构上的变革可以解决和抵消当前的性别不平等现状?;本文提出了一项为期两年的关键案例研究,即数字动画:一项针对年轻女性的技术指导计划,旨在提高年轻人的可能性的教学干预措施女性参与者追求未来的教育,个人和专业技术机会。该计划位于俄亥俄州立大学艺术与设计高级计算中心,该计划使用Maya 3D动画软件为15--18岁的年轻女性群体提供密集的两周动画制作经验,以制作有关当地环境问题的短片。主要的方案假设是,女性可能更有可能学习以艺术为中心的课程中所嵌入的技术,在该课程中,与传统的计算机技术教学相反,艺术是学习和交流的主要媒介。学习变得共建,协作,跨学科,富有创造力和个人化;学习者变得活跃。目的是为参与者提供个人指导支持,同伴网络,导师,在技术领域成功女性的榜样,个人成功以及对各种技术可能性的了解。;我将性别和技术奖学金与多种批判性理论结合起来使用视角,包括女权主义的后结构主义教学法和视觉文化艺术教育,以创建一个多方面的复杂框架来分析数字动画,其努力及其成果。;本案例研究提供了突出视觉文化艺术教育取向也可以利用的数据其他批判的理论观点,例如女权主义的后结构主义教学法,来解决教育公平问题。该计划展示了艺术可以作为跨学科教育的主要媒介的方式,包括并结合技术教育,从而使边缘化学习者受益。

著录项

  • 作者

    Rhoades, Melinda Justine.;

  • 作者单位

    The Ohio State University.;

  • 授予单位 The Ohio State University.;
  • 学科 Education Art.;Womens Studies.;Education Technology of.;Education Curriculum and Instruction.
  • 学位 Ph.D.
  • 年度 2008
  • 页码 355 p.
  • 总页数 355
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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