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Reality by design: Advertising image, music and sound design in the production of culture.

机译:通过设计实现现实:在文化生产中进行广告形象,音乐和声音设计。

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摘要

This dissertation explores creative music, sound design and image production in the context of consumer culture (as defined by how its participants socialize in late-capitalist culture using commodities). Through the stylization of image, music and sound effects, advertisers communicate an abstract concept of a brand, and instantiate the brand through an audience member's heightened experience of the brand via the ad. Facilitated by socialized and mediatized frameworks for brand communications, branding is an embodied practice that relies on the audience member's participation with the brand through her/his real experience with an (audiovisual) advertisement. The effect of making the abstract brand tangible relies on successfully executing advertising objectives to create "impact" through stylized and often hyperreal representations of reality. At the same time, audience members' encounters with ads and branding practices represent bona fide experiences for them within American-capitalist cultural practices, and audience members take part in these practices as part of social participation and general making-sense of their everyday lives.;In late-capitalist consumer culture, the idea of the "consumer" operates within the liminal space of constructions of hyper-reality and the self. Through advertising, corporate interests mediate how people relate to and through commodities as consumers. Through ads, producers communicate an idea of a brand, that is, the collection and stylistic design of specific visual and sonic symbols, and the associated ideas, values or emotions that project an identity or persona about a company and its products or services. In attempts to increase the efficacy of their ads, ad producers fashion image, music and sound design specifically in ways they believe will generate "impact," that is, a physical, physiological or emotional response to audiovisual stimuli that are infused with symbolic meanings and values.;In their attempts to create effective ads, ad producers circumscribe identities of people based on demographics, behavior metrics, or a host of other measures intended to define what the industry calls "target audiences." With the belief that target audience members share wants, needs and values, ad producers build constellations of audiovisual signifiers that they believe will resonate with target audience members. These signifiers borrow from cultural narratives and myths to tell stories about brands and products, and communicate how people's lived experiences might be transformed through consumption practices.;With meticulous formulation of image, music and sound design, ad producers create a "hyperreality," that is exaggerated, heightened or stylized representation of reality. Through these carefully produced audio and visual artifacts, ad producers (re)circulate cultural narratives they believe communicate meaning and ideas of value, and make those abstract beliefs tangible through the audience member's sensorial experiences. With hyperreality grounded in an audience members' body and emotions, ad producers believe they can shape and direct audience members' ideas about their personal identities, and that of others and social groups. Additionally, ad image, music and sound design contribute to the naturalization of the ways people can socialize around branded identities and interconnect through commodities.
机译:本论文探讨了消费文化背景下的创意音乐,声音设计和图像制作(定义为参与者如何使用商品在晚期资本主义文化中进行社交活动)。通过对图像,音乐和声音效果的风格化,广告商传达了品牌的抽象概念,并通过广告使受众群体成员对品牌的丰富体验增强了品牌形象。在社交化和中介化的品牌传播框架的推动下,品牌化是一种具体化的实践,它依赖于受众群体成员通过其(视听)广告的真实经验来参与品牌。使抽象品牌有形的效果取决于能否成功执行广告目标,以通过对现实的风格化且通常是超真实的表示来创建“影响”。同时,受众成员与广告和品牌实践的接触代表了他们在美国资本主义文化实践中的真实体验,受众成员作为社会参与和日常生活的一部分参与了这些实践。 ;在晚期资本主义的消费文化中,“消费者”的观念在超现实主义和自我建构的极限空间内运作。通过广告,公司利益可以调解人们与消费者之间的关系以及通过商品作为消费者的方式。生产者通过广告传达品牌的想法,即特定视觉和声音符号的集合和风格设计,以及相关的想法,价值或情感,这些想法,价值观或情感投射出公司及其产品或服务的身份或角色。为了提高广告的效果,广告制作人特别以他们认为会产生“影响”的方式来时尚形象,音乐和声音设计,即对音视频刺激进行物理,生理或情感反应,并注入象征意义和价值;在尝试制作有效的广告时,广告制作者会根据受众特征,行为指标或其他旨在定义行业称为“目标受众”的其他措施来限制人们的身份。秉承目标受众群体共享需求,需求和价值的信念,广告制作人构建了视听指示符星座,他们相信它们会引起目标受众群体的共鸣。这些指称者借鉴了文化叙事和神话故事,讲述了有关品牌和产品的故事,并传达了人们如何通过消费实践来改变人们的生活体验。;精心制作的图像,音乐和声音设计,广告制作者创造了一种“超现实主义”,是对现实的夸大,增高或​​风格化表示。通过这些精心制作的视听制品,广告制作人(重新)传播他们认为可以传达意义和价值观念的文化叙事,并通​​过受众成员的感官体验使这些抽象的信念变得切实可见。由于超现实主义以受众群体的身体和情绪为基础,广告制作者相信他们可以塑造和引导受众群体关于他们的个人身份以及其他人和社会群体的身份的观念。此外,广告图像,音乐和声音设计有助于人们自然地围绕品牌标识进行社交并通过商品相互联系。

著录项

  • 作者

    Kurpiers, Joyce.;

  • 作者单位

    Duke University.;

  • 授予单位 Duke University.;
  • 学科 Anthropology Cultural.;Music.;Mass Communications.
  • 学位 Ph.D.
  • 年度 2009
  • 页码 375 p.
  • 总页数 375
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 人类学;传播理论;音乐;
  • 关键词

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