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Algorithmic Improvements to Sweeping and Multi-Sweeping Volume Mesh Generation.

机译:扫描和多扫描体网格生成的算法改进。

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摘要

Due to numerical properties, hexahedral meshes are preferred and widely used for numerical simulations in several engineering domains. One of the most robust and widely used algorithms for all-hexahedral meshes is the sweeping algorithm which can generate the hexahedral meshes by sweeping the surface meshes on the source surfaces to the target surfaces. In addition, sweeping is also useful for generating other swept volume meshes besides hexahedral meshes such as tri-prism for alignment. The sweeping algorithm consists of four main steps: surface mesh generation on the source surfaces, projection of source surface meshes onto the target surfaces, structured mesh generation on the linking surfaces and interior node placement inside volumes. Current state of the art suffers from either low robustness or poor mesh quality: surface mesh mapping between concave or multiply-connected domains with inverted elements, poor interior node placement inside volumes with complicated internal structures, poor imprinting algorithm for multi-sweeping problems and failed corner assignment for vertices with ambiguous angles on the linking surfaces. Therefore, in this work, an improved and robust sweeping tool has been developed, which consists of several things: surface mesh mapping between the s/t surfaces has been developed based on Harmonic Mapping which works for convex, concave and multiply-connected surfaces; interior node placement method inside volumes has been developed based on the Cage-based Morphing which can deal with local deformation from the linking surfaces and relocate interior nodes accordingly; an improved imprinting algorithm for multi-sweeping has been developed where edge patches are imprinted between the source and target surfaces; an optimal corner assignment method on the linking surfaces has been developed based on templates and LP. Finally, the sweepability assessment problems are discussed based on the topological constraints, geometric constraints and some constraints from users' specified matchings. Overall, our improved sweeping algorithm can generate a swept volume mesh with good mesh quality and O(nlogn) time complexity.
机译:由于数值特性,六面体网格是首选的,并广泛用于几个工程领域的数值模拟。用于六面体网格的最健壮且使用最广泛的算法之一是扫掠算法,该算法可以通过将源曲面上的曲面网格扫掠到目标曲面来生成六面体网格。此外,除六面体网格(例如三棱镜)外,扫掠还可用于生成其他扫掠体网格,以进行对齐。扫描算法包括四个主要步骤:源表面上的表面网格生成,源表面网格在目标表面上的投影,链接表面上的结构化网格生成以及体内部的内部节点放置。当前的水平受到鲁棒性差或网格质量差的困扰:具有倒置元素的凹或多重连接域之间的表面网格映射,内部结构内部的节点放置不当,内部结构复杂,多次扫描问题的压印算法差且失败链接表面上角度不明确的顶点的角分配。因此,在这项工作中,开发了一种改进的且健壮的清扫工具,该工具包括以下几方面:基于谐波映射,开发了s / t曲面之间的曲面网格映射,该映射适用于凸,凹和多重连接的曲面;基于基于笼子的变形,开发了内部节点内部体积放置方法,该方法可以处理链接表面的局部变形并相应地重新放置内部节点;已经开发了一种用于多次扫描的改进的压印算法,其中在源表面和目标表面之间压印了边缘补丁;基于模板和LP,开发了一种在链接表面上的最佳角分配方法。最后,基于拓扑约束,几何约束以及用户指定匹配的一些约束,讨论了可扫性评估问题。总体而言,我们改进的扫掠算法可以生成具有良好网格质量和O(nlogn)时间复杂度的扫掠体网格。

著录项

  • 作者

    Cai, Shengyong.;

  • 作者单位

    The University of Wisconsin - Madison.;

  • 授予单位 The University of Wisconsin - Madison.;
  • 学科 Engineering General.;Applied Mechanics.;Engineering Mechanical.
  • 学位 Ph.D.
  • 年度 2015
  • 页码 232 p.
  • 总页数 232
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:52:47

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