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From Product - to Service-Oriented Strategies in the Enterprise Software Market.

机译:从企业软件市场中的产品到面向服务的策略。

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摘要

The enterprise software market is seeing the rise of a new business model---selling Software-as-a-Service (SaaS), in which a standard piece of software is owned and managed remotely by the vendor and delivered as a service over the Internet. Despite the hype, questions remain regarding the rise of this new service model and how it would impact the software and services market. My dissertation is dedicated to understanding the motivation of adopting the SaaS model. It consists of two essays. In the first, I study software vendors' motivation to offer the lease-based Software-as-a-Service (SaaS) model as an alternative to perpetual licensing, taking into account two well-known characteristics of enterprise software adoption: upfront implementation costs and clients' uncertainty about their valuation for the software before its use. I consider a standard discrete-time overlapping generations (OLG) model, in which clients do not know but receive a noisy signal about their true valuation for the software prior to adoption and only learn their true valuation after using the application, which requires a sunk implementation cost. I focus on the steady-state equilibria of this game. The model indicates that the existence of customers' value uncertainty changes the standard results of durable goods pricing theories. In particular, leasing does not strictly dominate selling in this model, and under certain conditions concurrent selling and leasing strictly dominates pure selling or pure leasing. Lease-based pricing gives customers an opportunity to make sequential adoption decisions. This is especially relevant when customers do not know their true valuation for the software prior to adoption, as they can learn their valuation through initial usage without making a significant upfront investment and make more informed adoption decisions later on. This learning process may or may not be profit-improving for the vendor, however. The findings suggest a new mechanism, lease-based pricing, that can be used by vendors in durable experience goods markets to improve product/service adoption when customers have incomplete information about their valuation for the product/service before using them. I characterize the conditions under which alternative pricing strategies are optimal.;Due to the tractability limitations of theoretical modeling, a number of other relevant factors have been left out of the game theoretical model. The second essay of my dissertation focuses on understanding customers' motivation to adopt the SaaS model. Although this exploratory study is not a direct test of my game theoretical results, it provides supporting evidence for the model and helps suggest interesting variables that can be studied in future theoretical modeling.;The SaaS model largely replaced the Application Service Providers (ASPs) model, by employing a new architectural approach---the multitenant architecture involving a single instance of the common code base and set of data definitions shared among all clients. As a result, clients' options for customization of the standard software application are largely constrained. Client- specific customizations can be made and are maintained by clients through application programming interfaces (APIs) that are defined and maintained by SaaS vendors. In contrast, in the early ASP model a separate client-specific instance of the application is created on the vendor's server, and customizations are maintained by the vendor. Finally, SaaS gives more control over future developments of the application to the vendor, as clients have no choice but to accept all changes to the application if they continue using the service.;The unique features of the SaaS model change some standard IS outsourcing theories' predictions regarding clients' adoption of this outsourcing service. Drawing on economics, strategic management, and IS theories, I develop a framework of client-side determinants of SaaS adoption. By integrating diverse literature streams, I am able to develop a more elaborate view of uncertainty differentiating demand uncertainty about service volume from uncertainty about functionality needed. This study is also one of the first to draw on IS governance theory to establish a connection between clients' enterprise architecture maturity and their adoption of SaaS. I have derived hypotheses and measures for the constructs. A pilot study using data collected from an online survey shows that the measures are reliable and robust, and provides interesting suggestive results on the theoretical framework.
机译:企业软件市场正在看到一种新的商业模式的兴起-出售软件即服务(SaaS),其中标准软件由供应商远程拥有和管理,并作为服务交付给互联网。尽管进行了大肆宣传,但有关这种新服务模型的兴起及其对软件和服务市场的影响仍存疑问。本文致力于理解采用SaaS模型的动机。它由两篇论文组成。首先,我考虑了企业软件采用的两个众所周知的特征:前期实施成本,研究软件供应商提供基于租赁的软件即服务(SaaS)模型作为永久许可的替代方法的动机。以及客户在使用该软件之前对其软件估值的不确定性。我考虑一个标准的离散时间重叠世代(OLG)模型,在该模型中,客户不知道但在采用之前就收到有关其软件真实估值的嘈杂信号,并且仅在使用应用程序后才了解其真实估值,这需要下沉实施成本。我专注于这款游戏的稳态平衡。该模型表明,顾客价值不确定性的存在改变了耐用品定价理论的标准结果。特别是,在此模型中,租赁并不严格控制销售,在某些条件下,并发销售和租赁严格控制纯销售或纯租赁。基于租赁的定价使客户有机会制定顺序采用决策。当客户在采用之前不了解软件的真实价值时,这一点尤其重要,因为他们可以在不进行大量前期投资的情况下通过初始使用来了解其价值,并在以后做出更明智的采用决策。但是,此学习过程可能会或可能不会对供应商带来利润。调查结果提出了一种基于租赁的定价新机制,当客户在使用耐用体验产品市场之前对其产品/服务的估值信息不完整时,供应商可以使用该机制来提高产品/服务的采用率。我描述了最优定价策略的最优条件。由于理论模型的可操作性限制,许多其他相关因素被排除在博弈理论模型之外。本文的第二篇论文着重于了解客户采用SaaS模型的动机。尽管此探索性研究并非对我的游戏理论结果的直接检验,但它为该模型提供了支持证据,并有助于建议可以在将来的理论建模中研究的有趣变量。SaaS模型在很大程度上取代了应用程序服务提供商(ASP)模型通过采用一种新的体系结构方法-多租户体系结构,它涉及公共代码库的单个实例以及在所有客户端之间共享的数据定义集。结果,客户用于定制标准软件应用程序的选项受到很大限制。客户端可以通过SaaS供应商定义和维护的应用程序编程接口(API)进行特定于客户的自定义,并由其维护。相反,在早期的ASP模型中,在供应商的服务器上创建了一个单独的特定于客户端的应用程序实例,并且供应商维护定制。最后,由于客户继续使用服务,客户别无选择,只能接受对应用程序的所有更改,因此SaaS可以更好地控制供应商对应用程序的未来开发。; SaaS模型的独特功能改变了一些标准的IS外包理论关于客户采用此外包服务的预测。借鉴经济学,战略管理和IS理论,我开发了采用SaaS的客户端决定因素的框架。通过整合各种文献流,我可以对不确定性进行更详尽的阐述,从而将服务量的需求不确定性与所需功能的不确定性区分开来。这项研究也是最早利用IS治理理论在客户的企业体系结构成熟度与他们采用SaaS之间建立联系的一种方法。我已经得出了关于结构的假设和测度。使用从在线调查中收集到的数据进行的初步研究表明,这些措施是可靠且可靠的,并在理论框架上提供了有趣的暗示性结果。

著录项

  • 作者

    Xin, Mingdi.;

  • 作者单位

    New York University, Graduate School of Business Administration.;

  • 授予单位 New York University, Graduate School of Business Administration.;
  • 学科 Information Technology.;Economics Commerce-Business.
  • 学位 Ph.D.
  • 年度 2009
  • 页码 101 p.
  • 总页数 101
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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