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From structure to performance: Algorithms and heuristics for graph bandwidth minimization.

机译:从结构到性能:图形带宽最小化的算法和启发式方法。

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摘要

Structure is a pattern that is present in problems, in problem-solving methods, and in solutions to problems. Performance quantifies the efficiency of resource utilization and the quality of solution, with respect to a problem-solving method, based on appropriate metrics. This research demonstrates how structure impacts the performance in the context of a specific graph problem called Graph Bandwidth Minimization (GBM).; Well known GBM heuristics exploit structures such as the level-structure, the degrees of nodes, the order in which nodes are selected for labeling, and the start node in which the labeling begins. The results reported demonstrate that these relationships are non-trivial. The impact on performance is different depending on whether the input graph is a graph of low bandwidth or a graph of high bandwidth. The results also demonstrate that a simple variation of BFS traversal identifies level-structures of lower width than the GPS heuristic for GBM.; BFS is shown to be a useful technique for identifying labelings of low bandwidth. Two variations of the basic BFS traversal that yield labelings of low bandwidth are presented. One of these variations can be parallelized efficiently.; Since BFS is a core component of sequential GBM heuristics, these heuristics cannot be efficiently parallelized. New implementations for GBM heuristics are presented based on high-level list operations. A new graph theoretic characterization demonstrates the relationship between ear decompositions and bandwidth 2 labelings for a biconnected graph. The characterization leads to a simple parallel algorithm. The characterization and the algorithm easily extends to the case of 2-edge connected, bandwidth 2 graphs as well as topological bandwidth 2 graphs.; Experimental results demonstrate that a genetic algorithm formulation for solving GBM fails to identify labelings of low bandwidth. A new evolutionary computation heuristic based on the behavior of a colony of ants is presented. The Ant System heuristic performs better than the genetic algorithm approach and is not as effective as the other GBM heuristics in all cases.
机译:结构是存在于问题,解决问题的方法以及解决问题中的一种模式。性能基于适当的度量标准,相对于解决问题的方法,量化了资源利用的效率和解决方案的质量。这项研究表明在特定的图形问题(称为“图形带宽最小化”(GBM))的背景下,结构如何影响性能。众所周知的GBM启发式技术利用诸如层次结构,节点的程度,选择要标记的节点的顺序以及开始标记的起始节点之类的结构。报告的结果表明,这些关系是不平凡的。根据输入图是低带宽图还是高带宽图,对性能的影响是不同的。结果还表明,BFS遍历的简单变化可识别比GBM的GPS启发式方法更小的宽度的水平结构。 BFS被证明是识别低带宽标签的有用技术。提出了基本BFS遍历的两个变体,它们产生了低带宽标记。这些变体之一可以有效地并行化。由于BFS是顺序GBM启发式算法的核心组件,因此无法有效地并行化这些启发式算法。基于高层列表操作,提供了GBM启发式的新实现。新的图形理论表征证明了双连接图的耳朵分解和带宽2标记之间的关系。表征导致简单的并行算法。表征和算法很容易扩展到2边连接,带宽2图以及拓扑带宽2图的情况。实验结果表明,求解GBM的遗传算法公式无法识别低带宽标签。提出了一种基于蚁群行为的新的进化计算启发式算法。蚂蚁系统启发式算法的性能优于遗传算法,并且在所有情况下均不如其他GBM启发式算法有效。

著录项

  • 作者

    Sastry, Shivakumar.;

  • 作者单位

    Case Western Reserve University.;

  • 授予单位 Case Western Reserve University.;
  • 学科 Computer Science.; Operations Research.
  • 学位 Ph.D.
  • 年度 1998
  • 页码 187 p.
  • 总页数 187
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;运筹学;
  • 关键词

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