首页> 外文学位 >Sound synthesis for virtual reality and computer games.
【24h】

Sound synthesis for virtual reality and computer games.

机译:虚拟现实和计算机游戏的声音合成。

获取原文
获取原文并翻译 | 示例

摘要

The synthesis of audio in real-time computer simulations is investigated. A physics based parameterized vibration model for physical objects is constructed, and a real-time synthesis algorithm is developed which allows the synthesis of the sound made by such objects under any kind of interaction force.; Methods for obtaining the parameters of such models are investigated. We study mathematical models with simple geometries, parameter fitting to measured data, and empirical models.; Models for interaction forces occurring during contacts between rigid bodies such as impact and sliding interactions are developed, as well as models for the driving forces for combustion engines and avalanches.; Studies were conducted of several objects which were successfully modeled with these techniques. Several computer programs were written for the testing of models, for the construction of models, and for the demonstration of the level of realism that can be achieved with this type of synthesis.; It is concluded that this type of synthesis can generate realistic, interactive audio using only a small fraction of available CPU power on modern personal computers.
机译:研究了实时计算机仿真中的音频合成。构造了基于物理参数的物理对象振动模型,并开发了一种实时合成算法,该算法可以在任何种类的相互作用力下合成这些对象发出的声音。研究了获得此类模型参数的方法。我们研究具有简单几何形状的数学模型,适合测量数据的参数以及经验模型。开发了在刚体之间接触期间发生的相互作用力的模型,例如冲击和滑动相互作用,以及内燃机和雪崩的驱动力模型。对使用这些技术成功建模的几个对象进行了研究。编写了一些计算机程序来测试模型,构建模型以及演示可以通过这种类型的综合实现的现实水平。结论是,这种类型的合成可以仅使用现代个人计算机上一小部分可用的CPU能力来生成逼真的交互式音频。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号