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Information, knowledge, and stability: Essays in game theory.

机译:信息,知识和稳定性:博弈论中的散文。

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摘要

This dissertation contains three essays in game theory, focusing particularly on the issues of information, knowledge, and stability in complex interactions. It begins with an introductory overview.; Chapter 2 offers a general framework for analyzing complex economic and social environments. Specifically, I introduce new notions of a general system and a ϕ-stable set. By making use of Tarski's fixed point theorem, I then establish the existence of a ϕ-stable set. I further apply the proposed notions to game theory, e.g., rationalizability is derived from the largest ϕ-stable set.; Chapter 3 establishes epistemic foundations for the criterion of "stability." Specifically, in strategic games, achieving common knowledge of rationality (CKR) implies an internally ϕ-stable set that is contained in an externally ϕ-stable set and, moreover, whenever mutually known, a ϕ-stable set is implied by rationality alone. In the case of two-person games, achieving CKR implies a ϕ-stable set. In extensive games with perfect information, achieving CKR implies a unique ϕ-stable set. On the other hand, in both strategic and extensive games, any of the commonly known ϕ-stable sets implies CKR. Furthermore, any ϕ-stable set can be achieved in terms of CKR.; Chapter 4 presents a new solution concept of stable equilibrium in beliefs (SEB) by assuming it is common knowledge that players are uncertainty averse. By making use of an appealing criterion of "stability," an SEB is defined as a strategy profile supported by a stable belief system. It is shown that all SEBs constitute a unique stable belief system, and an SEB satisfies subgame perfectness; moreover, it is shown that the notion of SEB "refines" that of subgame perfect equilibrium in terms of path of play. Finally, we establish the epistemic foundation for the notion of SEB.
机译:本文包含三篇博弈论文章,重点研究复杂互动中的信息,知识和稳定性问题。它从介绍性概述开始。第2章提供了用于分析复杂的经济和社会环境的通用框架。具体来说,我介绍了通用系统和ϕ稳定集的新概念。然后,通过使用Tarski的不动点定理,确定ϕ-稳定集的存在。我进一步将提出的概念应用于博弈论,例如,合理性源自最大的φ稳定集。第三章为“稳定性”的标准建立了认识基础。具体而言,在战略游戏中,获得理性的公知常识(CKR)意味着内部的Φ稳定集合包含在外部的Φ稳定集合中,而且,每当相互已知时,就意味着Φ稳定的集合仅凭理性。在两人游戏的情况下,达到CKR意味着φ稳定。在具有完善信息的广泛游戏中,实现CKR意味着独特的ϕ稳定场景。另一方面,在战略游戏和广泛游戏中,任何通常已知的φ稳定集都表示CKR。此外,就CKR而言,任何φ稳定集都可以实现。第四章通过假设参与者是厌恶不确定性的常识,提出了一种信念稳定平衡(SEB)的新解决方案概念。通过使用吸引人的“稳定性”标准,SEB被定义为由稳定信念系统支持的策略配置文件。结果表明,所有SEB都构成一个独特的稳定信念系统,并且SEB满足子博弈的完善性。此外,还显示出SEB的概念在游戏路径上“完善”了子博弈完美均衡的概念。最后,我们建立了SEB概念的认识基础。

著录项

  • 作者

    Luo, Xiao.;

  • 作者单位

    McGill University (Canada).;

  • 授予单位 McGill University (Canada).;
  • 学科 Economics Theory.
  • 学位 Ph.D.
  • 年度 2000
  • 页码 115 p.
  • 总页数 115
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 经济学;
  • 关键词

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