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Discrete negative emotions generated in an interactive advertisement: An exploration of control as a medium effect.

机译:交互式广告中产生的离散负面情绪:将控制作为一种媒介效果的探索。

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摘要

Some researchers believe that affective experiences on interactive media are different than in traditional media or in real life. This study's objective is to explain emotion elicitation in interactive media by applying appraisal theories.;One of the main contributions of appraisal theories to the study of emotions is their capacity to forecast which discrete emotion will be elicited by an event. The prediction of emotion elicitation is based on a relatively small number of appraisal dimensions that an individual makes about an event.;Two dimensions from appraisal theories (control, who controls the event, and agency, who caused the event) were extracted for this study to explore how combinations of control and agency generate discrete emotions during an interaction with an ad that results in a negative outcome. The expected emotions to be found in the study were regret (low control/self), guilt (high control/self), dislike (low control/other), and anger (high control/other).
机译:一些研究人员认为,交互式媒体上的情感体验与传统媒体或现实生活中的情感体验不同。这项研究的目的是通过运用评估理论来解释交互式媒体中的情感诱发。评估理论对情绪研究的主要贡献之一是其预测事件会引起哪些离散情绪的能力。情绪诱发的预测是基于个人对事件做出的相对较少的评估维度。这项研究从评估理论中提取了两个维度(控制,控制事件的主体和代理,导致事件的主体)。探索控制和代理的组合如何在与广告互动的过程中产生离散情绪,从而导致负面结果。在研究中发现的预期情绪是后悔(低控制/自我),内gui(高控制/自我),不喜欢(低控制/其他)和愤怒(高控制/其他)。

著录项

  • 作者

    Villegas, Jorge.;

  • 作者单位

    The University of Texas at Austin.;

  • 授予单位 The University of Texas at Austin.;
  • 学科 Mass Communications.
  • 学位 Ph.D.
  • 年度 2002
  • 页码 233 p.
  • 总页数 233
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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