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Visual feedback manipulation for hand rehabilitation in a robotic environment.

机译:在机器人环境中进行手部康复的视觉反馈操作。

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摘要

The ultimate goal of this research is to manipulate visual feedback in order to make robotic therapy more effective than traditional human-assisted and robotic rehabilitation. Toward this end, this thesis examines the limits and effects of visual feedback distortion, a type of visual feedback manipulation, in a robotic environment. Visual feedback establishes a metric of performance for a given task, and visual feedback distortion is defined as a change in this metric such that a change in performance is required to cause the same visual response. In order to design a therapeutic program utilizing visual feedback distortion, it is crucial to identify the amount of distortion that is imperceptible. Thus, the first experiment measured the amount of distortion that is imperceptible (the Just Noticeable Difference, or JND) for age-matched, unimpaired subjects and motor-impaired subjects. The second experiment showed that vision dominates kinesthetic feedback in a robotic environment and that gradual visual distortion beyond I JND increases force production and movement distance within a single experimental session. Finally, the third experiment examined the effects of distortion of movement error during a two-finger coordination task. The results of this experiment showed that error distortion is effective in directing a subject's attention to a specific finger but does not improve terminal performance. These foundational experimental results were used to design a game-like therapeutic paradigm incorporating visual feedback manipulation. In initial tests with three chronic stroke and traumatic brain injury patients, all patients followed the visual feedback manipulation to levels of performance above that predicted by their initial assessment at each session. Furthermore, all patients showed functional improvements after participation in the study. Visual feedback manipulation has shown promise for therapy in a robotic environment; more work is needed to further explore the ramifications of visual feedback manipulation for robotic rehabilitation and to spread this technique to clinical practice.
机译:这项研究的最终目标是操纵视觉反馈,以使机器人疗法比传统的人类辅助和机器人康复更为有效。为此,本文研究了在机器人环境中视觉反馈失真(视觉反馈操纵的一种)的局限性和影响。视觉反馈建立了给定任务的性能指标,而视觉反馈失真定义为该指标的变化,因此需要性能变化以引起相同的视觉响应。为了设计利用视觉反馈失真的治疗程序,至关重要的是识别出难以察觉的失真量。因此,第一个实验测量的是年龄匹配的,未受损的受试者和运动受损的受试者难以察觉的失真量(Just Noticeable Difference,即JND)。第二个实验表明,视觉在机器人环境中主导着动觉反馈,并且超出I JND的逐渐视觉失真会在单个实验过程中增加力的产生和运动距离。最后,第三个实验检查了在两指协调任务中运动错误变形的影响。该实验的结果表明,错误失真可以有效地将对象的注意力吸引到特定的手指上,但不会改善终端性能。这些基础实验结果被用于设计结合了视觉反馈操纵的游戏样治疗范例。在对三名慢性中风和脑外伤患者进行的初始测试中,所有患者均遵循视觉反馈操作,使其各项功能均超出其每次评估时所评估的水平。此外,所有患者参加研究后均显示功能改善。视觉反馈操纵已显示出在机器人环境中进行治疗的希望。需要更多的工作来进一步探索视觉反馈操纵对机器人康复的影响,并将这种技术推广到临床实践。

著录项

  • 作者

    Brewer, Bambi Roberts.;

  • 作者单位

    Carnegie Mellon University.;

  • 授予单位 Carnegie Mellon University.;
  • 学科 Health Sciences Rehabilitation and Therapy.; Engineering Robotics.; Computer Science.
  • 学位 Ph.D.
  • 年度 2006
  • 页码 207 p.
  • 总页数 207
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 康复医学;自动化技术、计算机技术;
  • 关键词

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