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Competition and innovation in technology-driven markets.

机译:技术驱动型市场中的竞争与创新。

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摘要

In technology markets, new generations of products often come paired with new features besides the increase in core capabilities. The new features can either be targeted at attracting new customers, or targeted at current customer needs. For example, Nintendo's new Wii video game system introduced an easier-to-use interface targeted at current non-gamers, while Microsoft's Xbox 360 game systems pushed the technology to High Definition gaming and introduced a more complicated controller for more detailed character control. Also, Apple's new iPhone is packed with high-tech options geared towards current cell phone users, while Jitterbug's OneTouch phone has only a couple of buttons for emergency calls. We call Microsoft's and Apple's behavior accelerating the technology treadmill. On the other hand, when the new feature emphasizes an alternate performance dimension to attract new customers as in Nintendo's and Jitterbug's case, we refer to this as stepping off the technology treadmill. We examine the conditions under which a firm will find introducing a new feature of either kind to be an optimal strategy. In our base model, two firms compete on a traditional dimension and on price in the current period, where the simultaneous equilibrium outcome yields a high-tech product and a lower-tech product. In the next period, each firm (in addition to choosing its product performance along the traditional dimension) decides whether or not to introduce either new feature for its product. Customer preferences for the new feature can be either positively or negatively correlated with preferences for the key performance dimension and we model the case where one end of the market dislikes the new feature (compared to the traditional) while the other end likes it. For example, when Nintendo announced their new inter-face, the core gamers ridiculed it as a gimmick, while current nongamers were drawn to the easier-to-use characteristic of the new feature. We find there are conditions under which the firms both introduce a positively correlated or negatively-correlated new feature. We also find conditions under which both firms target their own ends of the market, i.e., the lower-tech product comes equipped with a negatively-correlated new feature, while the high-tech product incorporates the positively-correlated new feature. Interestingly, in the latter case the lower-tech firm prefers that its new feature be only marginally attractive to existing users. If too many customers appreciate the negatively-correlated new feature, then the high-tech firm is also interested in introducing it, leading to both firms introducing a negatively-correlated new feature and reduced profit for the lower-tech firm. We then extend the model to allow the firms to design and market the previous exogenously given new features. As the firms are now free to choose the extent to which the new feature influences customer preference, we find a wider range of conditions under which both firms target their own ends of the market.
机译:在技​​术市场中,除了核心功能的增强以外,新一代产品通常还具有新功能。这些新功能既可以针对吸引新客户,也可以针对当前客户的需求。例如,任天堂的新型Wii视频游戏系统引入了针对当前非游戏者的易于使用的界面,而微软的Xbox 360游戏系统将该技术推向了高清游戏,并引入了更为复杂的控制器以进行更详细的角色控制。此外,苹果的新款iPhone配备了针对当前手机用户的高科技选项,而Jitterbug的OneTouch手机只有几个用于紧急呼叫的按钮。我们称微软和苹果的行为加速了技术的步伐。另一方面,如Nintendo和Jitterbug的情况那样,当新功能强调替代性的性能维度以吸引新客户时,我们将其称为退出技术平台。我们研究了在哪种条件下公司会发现引入任何一种新功能都是最佳策略。在我们的基本模型中,两家公司在当前时期在传统维度和价格上竞争,在这种情况下,同时的均衡结果会产生高科技产品和较低技术产品。在下一个时期,每个公司(除了沿传统维度选择产品性能之外)都决定是否为其产品引入新功能。客户对新功能的偏好可以与对关键绩效维度的偏好正相关或负相关,并且我们对以下情况进行了建模:市场的一端不喜欢新功能(与传统功能相比),而另一端则不喜欢新功能。例如,当任天堂宣布他们的新界面时,核心游戏玩家嘲笑它是一个a头,而当前的非游戏玩家则被吸引到该新功能的易于使用的特性。我们发现在一定条件下,两家公司都引入了正相关或负相关的新功能。我们还找到了两家公司针对自己的市场目标的条件,即低技术产品具有负相关的新功能,而高科技产品具有正相关的新功能。有趣的是,在后一种情况下,技术含量较低的公司更喜欢其新功能仅对现有用户略有吸引力。如果太多的客户喜欢负相关的新功能,那么高科技公司也有兴趣引入它,导致两家公司都推出负相关的新功能并降低了较低技术公司的利润。然后,我们扩展该模型,以允许公司设计和销售先前外生的新功能。由于两家公司现在可以自由选择新功能在多大程度上影响客户的偏好,因此我们发现两家公司针对自己的市场目标的条件更为广泛。

著录项

  • 作者

    van der Rhee, Bo.;

  • 作者单位

    The University of Utah.;

  • 授予单位 The University of Utah.;
  • 学科 Business Administration Management.
  • 学位 Ph.D.
  • 年度 2007
  • 页码 102 p.
  • 总页数 102
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 贸易经济;
  • 关键词

  • 入库时间 2022-08-17 11:40:09

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