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The design and implementation of a large-scale placer based on grid-warping.

机译:基于网格扭曲的大型布局器的设计与实现。

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Placement is an important step in the overall IC design process, as it defines the on-chip interconnects, which are the bottleneck in determining circuit performance. Grid-warping is a new placement algorithm based on a strikingly simple idea: rather than move the gates to optimize their location, we elastically deform a model of the 2-D chip surface on which the gates have been roughly placed, "stretching" it until the gates arrange themselves to our liking. Put simply: we move the gird, not the gates. Deforming the elastic grid is a surprisingly simple, low-dimensional nonlinear optimization, and augments a traditional quadratic formulation. We describe in detail the algorithm design and detailed engineering of the first large-scale grid-warping placer capable of handling industrial-size designs with a mix of macrocells and gates. Experimental results show that our implementation of these ideas, a sequence of placers called WARP1, WARP2 and WARP3, are competitive with most recently published placers.
机译:布局是整个IC设计过程中的重要一步,因为它定义了片上互连,这是确定电路性能的瓶颈。网格扭曲是一种新的布局算法,其基于一个非常简单的想法:我们不移动门以优化其位置,而是弹性变形了已大致放置了门的2-D芯片表面模型,将其“拉伸”直到大门按我们的喜好布置。简而言之:我们移动围栏,而不是大门。使弹性网格变形是一个令人惊讶的简单,低维非线性优化,并且增加了传统的二次公式。我们将详细介绍第一个大型网格扭曲布局器的算法设计和详细工程设计,该布局器能够处理包含宏单元和门的工业规模设计。实验结果表明,我们对这些想法的实现(一系列称为WARP1,WARP2和WARP3的放置器)与最新发布的放置器相比具有竞争力。

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