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An empirically-derived model for predicting completion time of cursor positioning tasks in dual-task environments.

机译:基于经验的模型,用于预测双任务环境中光标定位任务的完成时间。

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摘要

Computers are increasingly being used in settings away from the desktop. Examples of such systems include in-vehicle navigation systems, maritime electronic navigation systems, personal digital assistants, and mobile telephones, among others. Working with such devices is more complex because the interactions are typically carried out in conjunction with another cognitive or manual task, such as reading, driving, or walking. In addition, the interaction frequently happens in a non-stationary environment, i.e., one where the user and the computing device are moving.; This dissertation investigates whether completion time in dual-task situations increases, and whether the activation of on-screen controls through manual input devices, such as a trackball, joystick, or touch screen, is unchanged when the targets are not stationary. The research specifically seeks to determine whether the present models for predicting task completion time still apply in mobile settings. The analysis is centered around a series of experiments conducted on a research platform developed by the author for performing movement time evaluations. Further experiments are evaluated to determine the effects of posture, walking, and distractions on cursor positioning time using either direct or indirect input.; The research arrives at a predictive model for estimating the time it takes to enter a sequence of digits on a virtual keypad. The model is empirically validated through a series of context-aware laboratory experiments.; The results of this research provide designers of mobile devices a predictive model for mean task completion time of numerical data input tasks on a soft keypad, including specific heuristics to assure that interactions can be completed in a timely and accurate manner.
机译:在远离桌面的设置中越来越多地使用计算机。这种系统的示例包括车载导航系统,海上电子导航系统,个人数字助理和移动电话等。使用此类设备更为复杂,因为交互通常是与其他认知或手动任务(例如阅读,驾驶或步行)结合进行的。另外,交互经常发生在非静止环境中,即用户和计算设备正在移动的环境中。本文研究了当目标不固定时,双任务情况下完成时间是否增加,以及通过手动输入设备(如轨迹球,操纵杆或触摸屏)激活的屏幕控制是否保持不变。该研究专门寻求确定当前的预测任务完成时间的模型是否仍适用于移动设置。分析的重点是在作者开发的用于执行运动时间评估的研究平台上进行的一系列实验。使用直接或间接输入,对进一步的实验进行评估,以确定姿势,行走和干扰对光标定位时间的影响。该研究得出了一个预测模型,用于估计在虚拟键盘上输入数字序列所花费的时间。该模型通过一系列上下文相关的实验室实验进行了经验验证。这项研究的结果为移动设备的设计人员提供了一种预测模型,用于预测软键盘上数字数据输入任务的平均任务完成时间,包括特定的启发式算法,以确保可以及时且准确地完成交互。

著录项

  • 作者

    Schedlbauer, Martin J.;

  • 作者单位

    University of Massachusetts Lowell.;

  • 授予单位 University of Massachusetts Lowell.;
  • 学科 Computer Science.
  • 学位 Sc.D.
  • 年度 2006
  • 页码 188 p.
  • 总页数 188
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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