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Real Time Head Tracking From Uncalibrated Monocular Views

机译:从未经校准的单眼视图实时跟踪头部

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摘要

In this paper, a model-based head tracking from monocular and non-calibrated video sequences is presented. The proposed method relies on the matching of a 3D generic head model and 2D image features extracted from the input sequence. Head tracking is based on the minimization of an error function which describes the discrepancies between model and image features. Motion and texture information are considered in order to make tracking stable. Minimization is obtained applying a gradient based technique. The sequence of reconstructed head poses allows simple gesture recognition. After pose reconstruction, the input image is warped into the texture map of the model. The stabilized view of the face obtained, can be used to improve facial expression analysis and reconstruction. The overall performance of the non-optimized head tracking algorithm is about 30 frames/sec on a Pentium III 500. Data about the reconstruction accuracy achievable with our technique are also presented.
机译:在本文中,提出了一种基于模型的单眼和未校准视频序列的头部跟踪。提出的方法依赖于3D通用头部模型和从输入序列中提取的2D图像特征的匹配。头部跟踪基于误差函数的最小值,该误差函数描述了模型特征与图像特征之间的差异。考虑运动和纹理信息以使跟踪稳定。应用基于梯度的技术可获得最小化。重建的头部姿势序列允许简单的手势识别。姿势重建后,输入图像将扭曲到模型的纹理图中。获得的面部的稳定视图可用于改善面部表情分析和重建。在奔腾III 500上,非优化的头部跟踪算法的整体性能约为30帧/秒。还介绍了用我们的技术可获得的重建精度数据。

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