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Efficient Design Space Exploration of GPGPU Architectures

机译:GPGPU架构的高效设计空间探索

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摘要

The goal of this work is to revisit GPU design and introduce a fast, low-cost and effective approach to optimize resource allocation in future GPUs. We have achieved this goal by using the Plackett-Burman methodology to explore the design space efficiently. We further formulate the design exploration problem as that of a constraint optimization. Our approach produces the optimum configuration in 84% of the cases, and in case that it does not, it produces the second optimal case with a performance penalty of less than 3.5%. Also, our method reduces the number of explorations one needs to perform by as much as 78%.
机译:这项工作的目的是重新审视GPU设计,并引入一种快速,低成本和有效的方法来优化未来GPU中的资源分配。通过使用Plackett-Burman方法来有效地探索设计空间,我们已经实现了这一目标。我们进一步将设计探索问题表述为约束优化问题。我们的方法在84%的情况下会产生最佳配置,如果没有,则会产生性能损失小于3.5%的第二个最佳情况。此外,我们的方法将一项需要执行的探索次数减少了多达78%。

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