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Efficient Design Space Exploration of GPGPU Architectures

机译:高效设计空间探索GPGPU架构

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The goal of this work is to revisit GPU design and introduce a fast, low-cost and effective approach to optimize resource allocation in future GPUs. We have achieved this goal by using the Plackett-Burman methodology to explore the design space efficiently. We further formulate the design exploration problem as that of a constraint optimization. Our approach produces the optimum configuration in 84% of the cases, and in case that it does not, it produces the second optimal case with a performance penalty of less than 3.5%. Also, our method reduces the number of explorations one needs to perform by as much as 78%.
机译:这项工作的目标是重新审视GPU设计并引入快速,低成本和有效的方法,以优化未来GPU中的资源分配。我们通过使用Plackett-Burman方法学有效地探索设计空间来实现了这一目标。我们进一步制定了设计探索问题,因为约束优化。我们的方法在84%的情况下产生最佳配置,在此情况下,它不会产生第二次最佳案件,性能损失小于3.5%。此外,我们的方法减少了一个需要执行多达78%的探索数量。

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