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Reusability and Interoperability in Mobile Learning: A Study of Current Practices

机译:移动学习中的可重用性和互操作性:当前实践的研究

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摘要

The amount of software developed for educational purposes has steadily increased over the last years. A growing subset of these developments is intended for use in mobile devices. This puts special requirements on implementations that need to be overcome before mobile learning can be more widely adopted. In this paper we investigate how educational software development community can be encouraged to develop more sustainable and interoperable applications. This investigation is done by first surveying the different aspects of reuse to give a background and motivation. Then, a survey of current practice is performed. The survey provides initial insights into how reuse and interoperability is used in authentic practice. Findings indicate that there is much to be done in terms of interoperability and reuse for mobile learning applications. The result of this study confirms that two of the main challenges that developer of educational software in general and mobile learning in particular face is interoperability and reuse. Finally, some directions to overcome these challenges are proposed.
机译:在过去的几年中,用于教育目的的软件开发量一直在稳定增长。这些发展中越来越多的子集旨在用于移动设备。这对在更广泛地采用移动学习之前需要克服的实现提出了特殊要求。在本文中,我们研究了如何鼓励教育软件开发社区开发更可持续和可互操作的应用程序。通过首先调查重用的不同方面以给出背景和动机来完成此调查。然后,对当前实践进行调查。该调查提供了有关在真实实践中如何使用重用性和互操作性的初步见解。研究结果表明,在移动学习应用程序的互操作性和重用性方面,还有很多工作要做。这项研究的结果证实,一般而言,尤其是移动学习中的教育软件开发人员面临的两个主要挑战是互操作性和可重用性。最后,提出了克服这些挑战的一些方向。

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