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A Stochastic Non-Cooperative Game for Energy Efficiency in Wireless Data Networks

机译:无线数据网络中能源效率的随机非合作游戏

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In this paper the issue of energy efficiency in CDMA wireless data networks is addressed through a game theoretic approach. Building on a recent paper by the first two authors, wherein a non-cooperative game for spreading-code optimization, power control, and receiver design has been proposed to maximize the ratio of data throughput to transmit power for each active user, a stochastic algorithm is here described to perform adaptive implementation of the said non-cooperative game. The proposed solution is based on a combination of RLS-type and LMS-type adaptations, and makes use of readily available measurements. Simulation results show that its performance approaches with satisfactory accuracy that of the non-adaptive game, which requires a much larger amount of prior information.
机译:本文通过博弈论方法解决了CDMA无线数据网络中的能源效率问题。基于前两位作者的最新论文,其中提出了一种用于扩码优化,功率控制和接收机设计的非合作游戏,以最大化每个活跃用户的数据吞吐量与发射功率的比率,这是一种随机算法在此描述用于执行所述非合作游戏的自适应实现。所提出的解决方案基于RLS类型和LMS类型修改的组合,并利用了容易获得的测量值。仿真结果表明,其性能逼近非自适应游戏,后者需要大量的先验信息。

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