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A Novel Design Approach for Multi-device Adaptable User Interfaces: Concepts, Methods and Examples

机译:多设备自适应用户界面的新颖设计方法:概念,方法和示例

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摘要

User interface designers and engineers are faced today with unprecedented challenges. Applications are progressively required to run on multiple computing platforms and accommodate the capabilities of different devices. Users and context are significantly characterized by diversity, leading to a very broad range of accessibility and interaction requirements and preferences that need to be adequately addressed. The current approach of designing separate user interfaces, one for each target use, is time consuming, error prone, and does not adequately addresses the challenges of cross-platform consistency, universal access and integration. To this end, this paper proposes a new integrative approach to multi-device user interface development for achieving device-independence by-design and further pursuing improved levels user experience for all through adaptive presentational models for various devices and contexts of use. Explanatory examples that were implemented in the context of the REMOTE R&D project are also presented.
机译:用户界面设计师和工程师如今面临着前所未有的挑战。逐渐需要应用程序在多个计算平台上运行并适应不同设备的功能。用户和上下文的显着特点是多样性,从而导致范围广泛的可访问性和交互要求以及需要适当解决的偏好。当前设计单独的用户界面(针对每种目标用途一个)的方法耗时,容易出错,并且不能充分解决跨平台一致性,通用访问和集成的挑战。为此,本文提出了一种用于多设备用户界面开发的新集成方法,以通过设计实现设备独立性,并通过针对各种设备和使用环境的自适应表示模型,进一步追求更高水平的用户体验。还介绍了在REMOTE R&D项目中实施的解释性示例。

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