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3D keypoint detectors and descriptors for 3D objects recognition with TOF camera

机译:使用TOF摄像机识别3D对象的3D关键点检测器和描述符

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The goal of this work is to evaluate 3D keypoints detectors and descriptors, which could be used for quasi real time 3D object recognition. The work presented has three main objectives: extracting descriptors from real depth images, obtaining an accurate degree of invariance and robustness to scale and viewpoints, and maintaining the computation time as low as possible. Using a 3D time-of-flight (ToF) depth camera, we record a sequence for several objects at 3 different distances and from 5 viewpoints. 3D salient points are then extracted using 2 different curvatures-based detectors. For each point, two local surface descriptors are computed by combining the shape index histogram and the normalized histogram of angles between the normal of reference feature point and the normals of its neighbours. A comparison of the two detectors and descriptors was conducted on 4 different objects. Experimentations show that both detectors and descriptors are rather invariant to variations of scale and viewpoint. We also find that the new 3D keypoints detector proposed by us is more stable than a previously proposed Shape Index based detector.
机译:这项工作的目标是评估可用于准实时3D对象识别的3D关键点检测器和描述符。提出的工作有三个主要目标:从真实深度图像中提取描述符,获得准确的不变性程度和对比例尺和视点的鲁棒性以及保持计算时间尽可能短。使用3D飞行时间(ToF)深度相机,我们从3个不同的距离和5个视点记录了几个物体的序列。然后使用2个不同的基于曲率的检测器提取3D凸点。对于每个点,通过组合形状特征直方图和参考特征点的法线与其邻域的法线之间的角度的归一化直方图,可以计算出两个局部表面描述符。对四个不同的物体进行了两个探测器和描述符的比较。实验表明,检测器和描述符都相对于比例尺和视点不变。我们还发现,我们提出的新3D关键点检测器比以前提出的基于形状指数的检测器更稳定。

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