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Effects of Rendering on Shape Perception in Automobile Design

机译:渲染对汽车设计中形状感知的影响

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摘要

The goal of this project was to determine if advanced rendering methods such as global illumination allow more accurate discrimination of shape differences than standard rendering methods such as OpenGL. To address these questions, we conducted two psychophysical experiments to measure observers' sensitivity to shape differences between a physical model and rendered images of the model. Two results stand out: 1. The rendering method used has a significant effect on the ability to discriminate shape. In particular, under the conditions tested, global illumination rendering improves sensitivity to shape differences. 2. Further, viewpoint appears to have an effect on the ability to discriminate shape. In most of the cases studied, sensitivity to small shape variations was poorer when the rendering and model viewpoints were different. The results of this work have important implications for our understanding of human shape perception and for the development of rendering tools for computer-aided design.
机译:该项目的目的是确定是否比标准渲染方法(例如OpenGL)更先进的渲染方法(例如全局照明)可以更准确地识别形状差异。为了解决这些问题,我们进行了两次心理物理实验,以测量观察者对物理模型与模型渲染图像之间形状差异的敏感性。突出两个结果:1.所使用的渲染方法对区分形状的能力有重大影响。特别是在测试条件下,整体照明渲染可提高对形状差异的敏感性。 2.此外,视点似乎对辨别形状的能力有影响。在大多数研究的案例中,当渲染和模型视点不同时,对小形状变化的敏感性较差。这项工作的结果对我们对人体形状感知的理解以及对计算机辅助设计的渲染工具的开发都具有重要的意义。

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