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Recalibration of Rotational Locomotion in Immersive Virtual Environments

机译:沉浸式虚拟环境中旋转运动的重新校准

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摘要

People recalibrate, or adjust, their actions as environmental conditions change. For example, people can easily recalibrate to walking outside on a windy day. Locomotive recalibration, such as walking or turning, has already been investigated in several real world experiments. However, there has been little research of locomotive recalibration in immersive virtual environments (IVEs). This work describes a series of experiments that were created to determine if and how people recalibrate to different rates of rotation in IVEs. The experiments were designed after real world experiments conducted by Pick, Rieser, Wagner and Garing [1999]. The results of our experiments show that people do recalibrate to virtual environments in a way that is similar to the way they recalibrate in the real world. In addition, these results verify that IVEs can be an alternative way to conduct traditional real world perception experiments.
机译:人们会随着环境条件的变化重新校准或调整其行为。例如,在刮风的日子,人们可以轻松地重新校准以走出室外。机车的重新校准,例如步行或转弯,已经在一些实际实验中进行了研究。但是,在沉浸式虚拟环境(IVE)中对机车重新校准的研究很少。这项工作描述了一系列实验,旨在确定人们是否以及如何重新校准IVE中的不同旋转速率。这些实验是根据Pick,Rieser,Wagner和Garing [1999]进行的实际实验设计的。我们的实验结果表明,人们确实以与现实世界中的重新校准方式相似的方式对虚拟环境进行了重新校准。此外,这些结果证明,IVEs可以作为进行传统现实世界感知实验的替代方法。

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