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Authoring Animations of Virtual Objects in Augmented Reality-Based 3D Space

机译:在基于增强现实的3D空间中创作虚拟对象的动画

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Although three-dimensional computer graphics (3DCG) is a powerful means to express ideas in a lively manner, it is difficult and time-consuming to create 3DCG content. One of the reasons is the gap between the two-dimensional (2D) manipulation space and the 3D modeling space. Meanwhile, the development of augmented reality (AR) applications has grown, with the mobile phone-based approach showing much promise. In this paper, we present a system for authoring animations of virtual objects in AR-based 3D space. The manipulation of the virtual character being superimposed on a marker is carried out by a finger in front of a camera on the backside of the mobile phone. This approach provides the user with the feeling of direct manipulation within the augmented 3D space. User testing has shown the effectiveness of our AR-based 3D animation authoring method, although we need to conduct further studies on the system implementation, including improvements to system response and finger motion detection in the depth direction.
机译:尽管三维计算机图形(3DCG)是一种生动表达思想的强大手段,但是创建3DCG内容却既困难又耗时。原因之一是二维(2D)操纵空间和3D建模空间之间的差距。同时,增强现实(AR)应用程序的开发也在增长,基于移动电话的方法显示出很大的希望。在本文中,我们提出了一个用于在基于AR的3D空间中创作虚拟对象动画的系统。通过在移动电话背面的相机前面的手指来执行叠加在标记上的虚拟角色的操作。这种方法为用户提供了在增强型3D空间内直接操作的感觉。用户测试显示了我们基于AR的3D动画创作方法的有效性,尽管我们需要对系统实现进行进一步研究,包括改善系统响应和深度方向上的手指运动检测。

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