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Design patterns

机译:设计模式

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摘要

The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with little attention to the use of patterns, especially by students and practitioners not well-versed in object-oriented technologies. This project addresses pattern use through the development of several programming and pedagogical frameworks that supply support for using patterns throughout a computer science curriculum. Although we do not claim that patterns are Brooks' silver bullet [10], their use can help cope with the accidental complexity of software development and, we argue, their use is essential for a successful adoption of object-oriented techniques in academic computer science programs. This project addresses practical concerns of the computer science and software engineering communities in using, teaching, and learning patterns. In this paper we argue that patterns are an essential programming and pedagogicaltool and report on our work in making them accessible to the educational community.
机译:在过去的三年中,软件模式领域的兴趣激增。迄今为止的工作是在模式的识别,分类和查找上,很少关注模式的使用,尤其是那些不熟悉面向对象技术的学生和从业者。该项目通过开发一些编程和教学框架来解决模式使用问题,这些框架为整个计算机科学课程中的模式使用提供了支持。尽管我们并不认为模式是Brooks的银弹[10],但它们的使用可以帮助应对软件开发的偶然复杂性,并且我们认为,它们的使用对于成功地在学术计算机科学中采用面向对象技术至关重要程式。该项目解决了计算机科学和软件工程界在使用,教学和学习模式方面的实际问题。在本文中,我们认为模式是必不可少的编程和教学工具,并报告了我们使教育社区可以访问它们的工作。

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