首页> 外文会议>Proceedings of Second International Conference on Electrical Systems, Technology and Information 2015 >Chapter 69 Games and Multimedia Implementation on Heroic Battle of Surabaya: An Android Based Mobile Device Application
【24h】

Chapter 69 Games and Multimedia Implementation on Heroic Battle of Surabaya: An Android Based Mobile Device Application

机译:第69章泗水英雄之战的游戏和多媒体实现:基于Android的移动设备应用程序

获取原文
获取原文并翻译 | 示例

摘要

Number of users of who use mobile devices and other handheld devices is rapidly increased (such as smartphones and tablet computers). This phenomena has changed the lifestyle of many people, especially in the ease of access to information. For example, access to any business information, political information, tourism information, as well as educational information. Education has also entered a new era, where books and other teaching materials, are not only presented using paper media but also in electronic form. Student can easily access that electronic information using computer/laptop or smartphone/tablet PC. So now, learning can be delivered in a more interesting and interactive media and model. It becomes new challenges for education, especially in teaching nation history, where education in paper material is no longer quite interesting. Therefore, new teaching media is required, that more interesting and interactive to the student. At this time, there are not many applications on mobile devices that explore education especially on heroic history of Indonesia. On the other hand, the education of heroic history become more necessary today, especially for young people. To answer this challenge, in this research we like to build an application software based on android mobile devices that contain education the history of the heroic battles 10 November 1945 in Surabaya. The application will provide the information of battle history, and also games and multimedia interactive such as sound, video streaming that built on android based mobile device. With this educational applications we expected that everyone especially young people can learning the knowledge about the history of the heroic battle 10 November 1945 Surabaya in the mobile device based on Android in interactive educational applications that provide a thorough understanding and fascinating history of the events surrounding the battle, and also exploring the historic sites in Surabaya and found fascinating city of Surabaya.
机译:使用移动设备和其他手持设备(例如智能手机和平板电脑)的用户数量迅速增加。这种现象改变了许多人的生活方式,尤其是在获得信息的便利性方面。例如,访问任何商业信息,政治信息,旅游信息以及教育信息。教育也进入了一个新时代,不仅使用纸质媒体而且还以电子形式展示书籍和其他教学材料。学生可以使用计算机/笔记本电脑或智能手机/平板电脑轻松访问该电子信息。因此,现在,学习可以通过更有趣和互动的媒体和模型进行。这已成为教育的新挑战,尤其是在教学国家的历史中,纸质材料的教学已不再十分有趣。因此,需要新的教学媒体,使学生更加有趣和互动。目前,在移动设备上没有很多应用程序可以探索教育,尤其是印度尼西亚的英雄历史。另一方面,今天对英雄历史的教育变得更加必要,尤其是对于年轻人而言。为了应对这一挑战,在这项研究中,我们希望构建基于android移动设备的应用程序软件,其中包含对1945年11月10日在泗水进行的英勇战斗的历史的教育。该应用程序将提供战斗历史信息,以及基于基于Android的移动设备的游戏和多媒体交互功能,例如声音,视频流。借助该教育应用程序,我们希望每个人,尤其是年轻人,都可以在基于Android的移动设备中通过交互式教育应用程序中的Android设备在泗水学习1945年11月10日英勇战役的历史知识,从而全面了解周围世界的事件并为之着迷。战斗,还探索泗水的历史遗迹,并发现了迷人的泗水市。

著录项

  • 来源
  • 会议地点 Patra Jasa Resort(ID);Villas Bali(ID)
  • 作者单位

    Informatics Engineering Department, Faculty of Industrial Technology, Petra Christian University, Jl. Siwalankerto 121-131, Surabaya 60236, Indonesia;

    Electrical Engineering Department, Faculty of Industrial Technology, Petra Christian University, Jl. Siwalankerto 121-131, Surabaya 60236, Indonesia;

    Informatics Engineering Department, Faculty of Industrial Technology, Petra Christian University, Jl. Siwalankerto 121-131, Surabaya 60236, Indonesia;

    Informatics Engineering Department, Faculty of Industrial Technology, Petra Christian University, Jl. Siwalankerto 121-131, Surabaya 60236, Indonesia;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Android; Games; Heroism; Multimedia; Surabaya;

    机译:Android;游戏;英雄主义;多媒体;泗水;
  • 入库时间 2022-08-26 13:59:35

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号