首页> 外文会议>Proceedings of the 45th Annual Hawaii International Conference on System Sciences >Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming
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Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming

机译:激发创造力:通过个人认知启动来改善电子头脑风暴

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In recent years, there has been growing interest in the study of individual cognition in teams. Meanwhile, we learned that much of human behavior involves nonconscious cognition. Recent research has shown that it is possible to manipulate nonconscious cognition through "priming." Priming is a well-known phenomenon for individual behavior, but we do not know whether priming can be used to influence team behavior. We developed a Web-based computer game that was designed to improve creativity through supraliminal priming, a form of priming in which users are aware of the priming, but not aware of its purpose. Participants were exposed to a priming game and then worked as members of a team to generate ideas on a creativity task. Our results show that when users played the game designed to improve performance, their teams generated significantly more ideas that were of better quality than when they were exposed to neutral priming.
机译:近年来,人们越来越关注团队中的个人认知。同时,我们了解到人类的许多行为都涉及无意识的认知。最近的研究表明,可以通过“启动”来操纵无意识的认知。启动是个人行为的一种众所周知的现象,但我们不知道启动是否可用于影响团队行为。我们开发了一种基于Web的计算机游戏,该游戏旨在通过ral上涂底漆来提高创造力,这种涂底漆的形式是用户意识到涂底漆但不知道其目的的一种涂底漆。参与者需要进行启动游戏,然后作为团队的成员就创意任务产生想法。我们的结果表明,当用户玩旨在提高性能的游戏时,与遭受中性启动时相比,他们的团队产生了质量更高的创意。

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