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Touchers and mousers

机译:触摸屏和鼠标

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摘要

We present new findings on commonalities and differences between touch and mouse input for co-located interaction between teams of two people who know each other. Twenty-two participants were instructed to work as co-located pairs on three sets of two concurrent digital jigsaw puzzles, displayed on a horizontal tabletop that allows for multiple concurrent input devices. They were advised to use their preference for, or any combination of, direct (touch) and indirect (mouse) input device to achieve the goal. We increased the task?s difficulty: In the second and third puzzle task, participants had to discover that pieces were mixed up between the two puzzle stacks. We used this 'hidden task' to trigger spontaneous transitions from individual to collaborative work. Based on a qualitative analysis of individual interaction trajectories of direct and indirect input devices, we discuss patterns of collaboration. This furthers scientific understanding of co-located collaboration with multiple input devices.
机译:我们提出了一些新的发现,这些发现涉及两个彼此认识的人的团队在同一地点进行交互时,触摸和鼠标输入之间的共性和差异。指示22名参与者在三套同时存在的两个数字拼图上作为并置的对工作,这些拼图在水平桌面上显示,并允许多个并发输入设备。建议他们将偏好设置用于直接(触摸)和间接(鼠标)输入设备或它们的任意组合以实现目标。我们增加了任务的难度:在第二个和第三个拼图任务中,参与者不得不发现碎片在两个拼图堆之间混杂在一起。我们使用此“隐藏任务”触发了从个人到协作工作的自发过渡。在对直接和间接输入设备的各个交互轨迹进行定性分析的基础上,我们讨论了协作模式。这进一步促进了对与多个输入设备进行同地协作的科学理解。

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