首页> 外文会议>Practical holography XXXI: materials and applications >Holographic Space: Presence and Absence in Time
【24h】

Holographic Space: Presence and Absence in Time

机译:全息空间:时间的存在与缺失

获取原文
获取原文并翻译 | 示例

摘要

In terms of contemporary art, time-based media generally refers to artworks that have duration as a dimension and unfold to the viewer over time, that could be a video, slide, film, computer-based technologies or audio. As part of this category, holography pushes this visual-oriented narrative a step further, which brings a real 3D image to invite and allow audiences revisiting the scene of the past, at the moment of recording in space and time. Audiences could also experience the kinetic holographic aesthetics through constantly moving the viewing point or illumination source, which creates dynamic visual effects. In other words, when the audience and hologram remain still, the holographic image can only be perceived statically. This unique form of expression is not created by virtual simulation; the principal of wavefront reconstruction process made holographic art exceptional from other time-based media. This project integrates 3D printing technology to explore the nature of material aesthetics, transiting between material world and holographic space. In addition, this series of creation also reveals the unique temporal quality of a hologram's presence and absence, an ambiguous relationship existing in this media.
机译:就当代艺术而言,基于时间的媒体通常是指具有持续时间作为维度并随时间向观众展示的艺术品,可以是视频,幻灯片,电影,基于计算机的技术或音频。作为这一类别的一部分,全息术将这一面向视觉的叙事进一步推进,带来了真实的3D图像,可以邀请并允许观众在时空记录时重温过去的景象。观众还可以通过不断移动观察点或照明源来体验动态全息美感,从而创造出动态的视觉效果。换句话说,当观众和全息图保持静止时,全息图像只能被静态地感知。这种独特的表达形式不是通过虚拟仿真创建的;波前重建过程的原理使全息艺术与其他基于时间的媒体相得益彰。该项目集成了3D打印技术,以探索物质美学的本质,在物质世界和全息空间之间转换。此外,这一系列创作还揭示了全息图存在和不存在的独特时间质量,以及这种媒体中存在的模糊关系。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号