首页> 外文会议>Perception and machine intelligence. >Human Computer Interaction with Hand Gestures in Virtual Environment
【24h】

Human Computer Interaction with Hand Gestures in Virtual Environment

机译:人机交互在虚拟环境中的手势

获取原文
获取原文并翻译 | 示例

摘要

With the ever increasing and flourishing phenomena of growth in virtual environments based upon computer systems; demands for new kind of interaction devices have emerged. The present used devices like keyboard, mouse and pen are cumbrousome within these promising applications. The developments of user interfaces influence the changes in the Human-Computer Interaction (HCI). This paper focuses to design an application using computer vision and gesture recognition techniques which develop a relatively economic input device of interacting with virtual games using hand gestures. The architecture of the gesture recognition system comprises of different image processing techniques like camshift, and Lucas Kanade technique for tracking of hands and its gestures. Haar like features locates the position of the hand and recognizes the gesture being made by such located hand image. The modeling of gestures has been done for recognition through matching the feature of defects present in the hand with the assigned gestures. The virtual game is created using Open GL library. The application uses seven gestures for manipulating the virtual game. This main connotation of this hand gesture recognition system is providing a substitute for input devices while making interaction during the virtual games. Hence instead of making effort to develop a new vocabulary of hand gesture we have matched control instruction set of mouse to subset of most discriminating hand gestures, so that we get a robust interface.
机译:随着基于计算机系统的虚拟环境中日益增长的繁荣现象;对新型交互设备的需求已经出现。这些诸如键盘,鼠标和笔之类的当前使用的设备在这些有希望的应用中是麻烦的。用户界面的发展影响人机交互(HCI)的变化。本文着重设计使用计算机视觉和手势识别技术的应用程序,该技术开发了一种相对经济的使用手势与虚拟游戏进行交互的输入设备。手势识别系统的体系结构包括不同的图像处理技术(例如camshift)和用于跟踪手及其手势的Lucas Kanade技术。类似于Haar的特征可定位手的位置并识别由此类已定位手图像做出的手势。通过将手中存在的缺陷特征与分配的手势进行匹配,可以完成手势的建模以进行识别。虚拟游戏是使用Open GL库创建的。该应用程序使用七个手势来操纵虚拟游戏。该手势识别系统的主要含义是在虚拟游戏过程中进行交互时提供输入设备的替代品。因此,我们没有努力开发新的手势词汇,而是将鼠标的控制指令集与大多数辨别手势的子集进行了匹配,从而获得了可靠的界面。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号