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Virtual assemblage of fragmented artefacts

机译:虚构的碎片的虚拟组合

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摘要

Recent improvements in computer graphics, three-dimensional digitization and virtual reality tools have enabled archaeologists to capture and preserve ancient relics recovered from excavated sites by creating virtual representations of the original artefacts. The digital copies offer an accurate and enhanced visual representation of the physical object. The process of reconstructing an artefact from damaged pieces by virtual assemblage and clay sculpting is summarized in this paper. Surface models of the digitized fragments are first created and then manipulated in a virtual reality (VR) environment using simple force feedback tools. The haptic device provides tactile cues that assist the user with the assembly process and introducing soft virtual clay to the resultant assemblage for complete 3D reconstruction. Since reconstruction is performed within a VR environment, the joining or "gluing" of separate damaged fragments will permit the scientist to investigate alternative relic configurations. Results from a preliminary experiment are presented to illustrate the virtual assemblage procedure used to reconstruct fragmented or broken objects.
机译:计算机图形学,三维数字化技术和虚拟现实工具的最新改进使考古学家能够通过创建原始文物的虚拟表示法来捕获和保存从挖掘出的遗址中回收的古代文物。数字副本提供了物理对象的准确和增强的视觉表示。本文总结了通过虚拟组装和黏土雕刻从损坏的碎片中重建文物的过程。首先创建数字化碎片的表面模型,然后使用简单的力反馈工具在虚拟现实(VR)环境中进行操作。触觉设备提供触觉提示,以帮助用户进行组装过程,并将柔软的虚拟粘土引入到最终的组件中以进行完整的3D重建。由于重建是在VR环境中执行的,因此,单独损坏的碎片的连接或“粘合”将使科学家能够研究替代的文物构型。初步实验的结果用于说明用于重建碎片或破碎对象的虚拟组装过程。

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