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Nonspecific functional form surface profiles in the optical design process

机译:光学设计过程中的非特定功能形式的表面轮廓

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Abstract: The use of relatively simple functional form optical surface profiles has, for many years, been the standard way in which optical systems have been designed. A spherical surface profile first order design may have some or all of its spherical surface profiles changed to conic and/or polynomial aspheric profiles during the optimization process in order to add needed degrees of freedom to the design. Traditionally, surface profiles have either been picked for their functional simplicity (spheres, conics and/or polynomial aspherics) or they have been custom derived to fit a specific optical geometry. This paper takes a somewhat different design approach for systems in which 'standard' optical surface profiles do not yield the required optical performance and for which custom surface profiles, based on optical system geometry, cannot easily be derived. The approach starts with a 'best' design based upon spherical, conic and/or aspheric surface profiles. A non-specific functional form surface profile is then added to the standard surface profile. The retention of the 'standard' surface profile maintains a numerical legacy to the starting point design while a non- specific functional form surface profile is added to and reshapes the surface. The resultant more general surface profile yields a design which may more closely meet the system optical performance requirements. This design approach will be demonstrated with an optical design example. !0
机译:摘要:多年来,使用相对简单的功能形式的光学表面轮廓一直是设计光学系统的标准方法。球形表面轮廓一阶设计可以在优化过程中将其部分或全部球形表面轮廓更改为圆锥形和/或多项式非球面轮廓,以便为设计增加所需的自由度。传统上,表面轮廓要么出于功能上的简化(球体,圆锥体和/或多项式非球面)而被挑选,要么已被定制以适合特定的光学几何形状。本文针对“标准”光学表面轮廓无法提供所需光学性能,并且无法轻松得出基于光学系统几何形状的定制表面轮廓的系统,采用了某种不同的设计方法。该方法从基于球形,圆锥形和/或非球形表面轮廓的“最佳”设计开始。然后将非特定功能形式的表面轮廓添加到标准表面轮廓中。 “标准”表面轮廓的保留保留了起点设计的数字遗产,同时将非特定功能形式的表面轮廓添加到了表面并对其进行了重塑。所得的更一般的表面轮廓产生一种设计,该设计可以更紧密地满足系统光学性能要求。将通过一个光学设计实例来演示这种设计方法。 !0

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