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Analysts aren't machines: Inferring frustration through visualization interaction

机译:分析师不是机器:通过可视化交互推断挫折

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Recent work in visual analytics has explored the extent to which information regarding analyst action and reasoning can be inferred from interaction. However, these methods typically rely on humans instead of automatic extraction techniques. Futhermore, there is little discussion regarding the role of user frustration when interacting with a visual interface. We demonstrate that automatic extraction of user frustration is possible given action-level visualization interaction logs. An experiment is described which collects data that accurately reflects user emotion transitions and corresponding interaction sequences. This data is then used in building HiddenMarkov Models (HMMs) which statistically connect interaction events with frustration. The capabilities of HMMs in predicting user frustration are tested using standard machine learning evaluation methods. The resulting classifer serves as a suitable predictor of user frustration that performs similarly across different users and datasets.
机译:目视分析中的最新工作探讨了有关分析人员行动和推理的信息的程度,可以从互动推断出来。然而,这些方法通常依赖于人类而不是自动提取技术。 Futhermore,在与可视界面交互时,对用户挫折的作用几乎没有讨论。我们表明,给出了Action-Level可视化交互日志可能会自动提取用户挫折。描述了一个实验,它收集准确地反映用户情绪转换和相应的相互作用序列的数据。然后在构建隐藏马克夫模型(HMMS)中使用此数据,这些模型(HMMS)统计地连接互动事件的挫败感。使用标准机器学习评估方法测试HMMS在预测用户挫折中的能力。得到的分类器用作用户挫折的合适预测因子,其在不同的用户和数据集中类似地执行。

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