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Visual Analytics of Multivariate Event Sequence Data in Racquet Sports

机译:球拍运动中多元事件序列数据的视觉分析

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In this work, we propose a generic visual analytics framework to support tactic analysis based on data collected from racquet sports (such as tennis and badminton). The proposed approach models each rally in a game as a sequence of hits (i.e., events) until one athlete scores a point. Each hit can be described with a set of attributes, such as the positions of the ball and the techniques used to hit the ball (such as drive and volley in tennis). Thus, the mentioned sequence of hits can be viewed as a multivariate event sequence. By detecting and analyzing the multivariate subsequences that frequently occur in the rallies (namely, tactical patterns), athletes can gain insights into the playing styles adopted by their opponents, and therefore help them identify systematic weaknesses of the opponents and develop counter strategies in matches. To support such analysis effectively, we propose a steerable multivariate sequential pattern mining algorithm with adjustable weights over event attributes, such that the domain expert can obtain frequent tactical patterns according to the attributes specified by himself. We also propose a re-configurable glyph design to help users simultaneously analyze multiple attributes of the hits. The framework further supports comparative analysis of the tactical patterns, e.g., for different athletes or the same athlete playing under different conditions. By applying the framework on two datasets collected in tennis and badminton matches, we demonstrate that the system is generic and effective for tactic analysis in sports and can help identify signature techniques used by individual athletes. Finally, we discuss the strengths and limitations of the proposed approach based on the feedback from the domain experts.
机译:在这项工作中,我们提出了一种通用的视觉分析框架,以支持基于从球拍运动(如网球和羽毛球)收集的数据的策略分析。所提出的方法在游戏中每次集会模拟作为一系列命中(即事件),直到一个运动员得分一个点。可以用一组属性描述每次命中,例如球的位置和用于击中球的技术(如网球中的驱动器和凌空)。因此,可以将提到的命中顺序视为多变量事件序列。通过检测和分析经常发生在群体中经常发生的多变量的子序列(即战术模式),运动员可以进入对手采用的比赛风格的见解,因此帮助他们识别对手的系统弱点,并在比赛中制定反策略。为了有效地支持这种分析,我们提出了一种可通过事件属性的可调权重的可转向多变量顺序模式挖掘算法,使得域专家可以根据自己指定的属性获得频繁的战术模式。我们还提出了一种重新配置的字形设计,帮助用户同时分析命中的多个属性。该框架进一步支持对战术模式的比较分析,例如,对于不同的运动员或在不同条件下的同一运动员使用。通过在网球和羽毛球比赛中收集的两个数据集上应用框架,我们证明该系统对运动中的策略分析是通用的,有效,可以帮助识别各个运动员使用的签名技巧。最后,我们讨论了基于来自领域专家的反馈的提出方法的优势和局限性。

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