首页> 外文会议>International Symposium on String Processing and Information Retrieval >An Optimal Algorithm to Find Champions of Tournament Graphs
【24h】

An Optimal Algorithm to Find Champions of Tournament Graphs

机译:找到锦标赛冠军冠军的最佳算法

获取原文

摘要

A tournament graph T = (V, E) is an oriented complete graph, which can be used to model a round-robin tournament between n players. In this short paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is a player that wins the highest number of matches. Our goal is to solve the problem by minimizing the number of arc lookups, i.e., the number of matches played. We prove that finding a champion requires Ω(ln) comparisons, where l is the number of matches lost by the champion, and we present a deterministic algorithm matching this lower bound without knowing (.. Solving this problem has important implications on several Information Retrieval applications including Web search, conversational Al, machine translation, question answering, recommender systems, etc.
机译:锦标赛图形T =(v,e)是一个面向的完整图形,可用于在N个玩家之间建模循环锦标赛。在这篇短文中,我们解决了寻找锦标赛的冠军的问题,也被称为Copeland Winner,这是一个赢得最多比赛数量的球员。我们的目标是通过最大限度地减少弧查找的数量,即播放的匹配数来解决问题。我们证明了寻找冠军需要ω(ln)比较,其中l是冠军丢失的匹配数,我们呈现了一个确定的算法,而不知道这个下限(......解决这个问题对几个信息检索有重要意义包括网络搜索,会话Al,机器翻译,问题应答,推荐系统等的应用程序。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号