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Further Results on Capacitated Network Design Games

机译:电容网络设计游戏的进一步结果

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In a capacitated network design game, each of n players selects a path from her source to her sink. The cost of each edge is shared equally among the players using the edge. Every edge has a finite capacity that limits the number of players using the edge. We study the price of stability for such games with respect to the max-cost objective, i.e., the maximum cost paid by any player. We show that the price of stability is O(n) for symmetric games, and this bound is tight. Furthermore, we show that the price of stability for asymmetric games can be Ω(n logn), matching the previously known upper bound. We also prove that the convergence time of best response dynamics cannot be bounded by any function of n.
机译:在电容网络设计游戏中,N个玩家中的每一个从她的来源中选择一个路径到她的水槽。每个边缘的成本在使用边缘之间平均共享。每个边缘都有一个有限的容量,限制使用边缘的玩家数量。我们在最大成本目标中研究了此类游戏的稳定性,即任何玩家的最高成本。我们表明稳定性的价格是对称游戏的o(n),这界限紧张。此外,我们表明,不对称游戏的稳定性可以是ω(n logn),匹配先前已知的上限。我们还证明了最佳响应动态的收敛时间不能通过n的任何功能界定。

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