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Internalisation of Situational Motivation in an E-Learning Scenario Using Gamification

机译:使用Gamification在电子学习情景中的情境动机内心

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Self-directed learning is of critical importance in adult learning, for example, when taking part in online courses or learning at universities. To work on a challenging topic continuously requires learners to self-motivate. By applying self-determination theory to address the basic psychological needs for competence, autonomy and related-ness, the internalisation of motivation can be fostered. We implemented a learning environment, which addresses these needs using gamification elements to scaffold situational motivation, and compared it with a control version in a user study to investigate the effect of the implemented gamification elements on the internalization of situational motivation. Our results show an internalization of situational motivation with significantly higher internalised and significantly lower extrinsic situational motivation in the gamified version relative to the control condition.
机译:自我导向学习在成人学习中是至关重要的,例如,在参加在线课程或在大学学习时。 持续挑战主题,要求学习者自我激励。 通过应用自决理论来解决能力,自治和相关的基本心理需求,可以促进动机的内心。 我们实施了一个学习环境,它使用赌场元素来解决脚手架情境动机,并将其与用户学习中的控制版进行比较,以研究实施的游戏化元素对情境动机内化的影响。 我们的结果表明,相对于控制条件,群体内化和显着降低了娱乐版的内化和显着降低的外在情境动机。

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