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Motion Editing with the State Feedback Dynamic Model

机译:用状态反馈动态模型进行运动编辑

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In this paper, a novel motion editing tool, called the state feedback dynamic model, is proposed and demonstrated for the animators to edit the pre-existing motion capture data. The state feedback dynamic model is based on the linear time-invariant system (LTI). Compared with previous works, by this model, the animators need only modify a few keyframes manually, and the other frames can be adjusted automatically while preserving as much of the original quality as possible. It is a global modification on motion sequence. More important, the LTI model derives an explicit mapping between the high-dimensional motion capture data and low-dimensional hidden state variables. It transforms a number of possibly correlated joint angle variables into a smaller number of uncorrelated state variables. Then, the motion sequence is edited in state space, and which considers that the motion among joints is correlated. It is different from traditional methods which consider each joint as independent of each other. Finally, an effective algorithm is also developed to calculate the model parameters. Experimental results show that the generated animations through this method are natural and smooth.
机译:在本文中,提出了一种名为状态反馈动态模型的新型运动编辑工具,并为动画师演示了编辑预先存在的运动捕获数据。状态反馈动态模型基于线性时间不变系统(LTI)。与以前的作品相比,通过该模型,动画师只需手动修改几个关键帧,并且可以自动调整其他帧,同时保留尽可能多的原始质量。它是运动序列的全局修改。更重要的是,LTI模型导出高维运动捕获数据和低维隐藏状态变量之间的显式映射。它将许多可能相关的关节角度变量转换为较少数量的不相关状态变量。然后,在状态空间中编辑运动序列,并认为关节之间的运动是相关的。它与传统方法不同,传统方法认为每个关节彼此独立。最后,还开发了一种有效的算法来计算模型参数。实验结果表明,通过该方法产生的动画是自然和光滑的。

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