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A persuasive interactive mannequin for shop windows

机译:用于商店窗户的有说服力的互动式模特

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In this paper, we present an interactive mannequin for persuading bypassing customers to extend the perceived time they stay in front of a shop window. The mannequin was designed and prototyped to be seamlessly integrated into a real shop window, constituting an ambient persuasion interface. The design concept of our virtual mannequin is based on actual "real world" mannequins. Based on implicit input from the customers, the mannequin reacts on their presence by looking into their direction. We implemented a prototype of the persuasive interactive mannequin (PIM) as a 3D model, visualized on a large LCD screen and deployed it in a retail store within a shopping mall. The results from a three days field study of this deployment are presented and discussed. The study results give insights about the persuasive effect of the mannequin as well as implications for the user centered design of interactive agents in the context of shopping.
机译:在本文中,我们提出了一个互动的人体模型,用于说服绕过客户来扩展他们留在商店窗口前的感知时间。模特设计和原型被设计成无缝集成到真正的商店窗口中,构成了环境说服界面。我们虚拟人体模型的设计理念是基于实际的“现实世界”时装模特。基于客户的隐含输入,人体模型通过调查其方向来对其存在作出反应。我们以有说服力的交互式人体模型(PIM)为3D模型的原型,可视化在大型液晶屏上,并在购物中心内部部署在零售商店。提出并讨论了这项部署的三天实地研究的结果。该研究结果对人体模型的说服作用以及对购物背景中的互动代理设计的影响的洞察力。

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