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Sketch Parameterization Using Curve Approximation

机译:使用曲线逼近的草图参数化

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This paper presents a method of parameterization for online freehand drawing objects based on a piecewise cubic Bezier curve approximation. The target is to represent sketches in a compact format within a certain error tolerance with lower computation to be practically adaptable for the online graphics input. A set of user's intended breakpoints in digital ink is firstly produced in terms of pen speed and local curvatures. Each of strokes of a skechy shape is then parameterized by the optimization of piecewise Bezier curve approximation to minimize the fitting error between stroke path and the curve. The experimental results show both effective and efficient for a wide range of drawing graphic objects.
机译:本文提出了一种基于分段三次贝塞尔曲线逼近的在线徒手画对象参数化方法。目标是在一定的误差范围内以紧凑的格式表示草图,并以较低的计算量来实际适应在线图形输入。首先根据笔速度和局部曲率来产生一组用户在数字墨水中预期的断点。然后,通过优化分段Bezier曲线逼近来对大致形状的每个笔划进行参数化,以最小化笔划路径和曲线之间的拟合误差。实验结果表明,对于广泛的图形对象而言,这既有效又有效。

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