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Analyzing streaming performance in crowdsourcing-based video service systems

机译:分析基于众包的视频服务系统流性能

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Crowdsourcing-based video service systems, e.g., Thunder Crystal, are novel content distribution platforms composed by a large number of agent devices, acting like miniservers. Most agents are normal Internet users who would like to earn rewarded cash by uploading content through their devices. Compared with CDN, the bandwidth cost is much cheaper; while compared with Peer-to-Peer(P2P), the bandwidth supply is more stable. In this work, we create a stochastic model to analyze the live and VoD streaming performance in such crowdsourcingbased video service systems. Simulation is conducted to validate the accuracy of our analytical results.
机译:基于众包的视频服务系统,例如雷晶,是由大量代理设备组成的新型内容分发平台,类似于MiniServers。大多数代理商是普通的互联网用户,他们希望通过通过他们的设备上传内容来获得奖励现金。与CDN相比,带宽成本更便宜;虽然与点对点(P2P)进行比较,但带宽供应更稳定。在这项工作中,我们创建了一个随机模型,用于分析这种众包的视频服务系统中的现场和VOD流性能。进行仿真以验证我们的分析结果的准确性。

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