首页> 外文会议>Conference on Applications of Digital Image Processing >A sub-picture-based omnidirectional video live streaming platform
【24h】

A sub-picture-based omnidirectional video live streaming platform

机译:基于子图像的全向视频直播平台

获取原文

摘要

MPEG Omnidirectional Media Format (OMAF) specifies both a viewport-dependent video profile and a viewportdependent presentation profile to enable immersive media applications. A sub-picture-based approach for viewportdependent streaming is one of the main approaches being explored in MPEG OMAF standardization. This paper presents a sub-picture-based omnidirectional video live streaming platform with state of the art technologies integrated on both server and client sides to illustrate the benefits of such viewport-dependent omnidirectional video streaming approach. The technologies include omnidirectional video acquisition, sub-picture partitioning, real-time GPUaccelerated HEVC encoding and DASH-based live streaming. The presented platform supports virtual reality (VR) clients including both VR head-mounted displays (HMDs) and conventional 2D displays. Viewing orientation tracking and realtime viewport extraction are also supported in our platform. As with all live streaming platforms, one of the main goals of our platform is to minimize end-to-end system latency. A new metric called Comparable-Quality Viewport Switching (CQVS) latency is proposed to evaluate the performance of viewport dependent video streaming and presentation. The CQVS latency is defined as the amount of time it takes for the viewport video quality to improve to a level comparable to that prior to viewport switching. The platform was demonstrated in the Joint 3GPP and VRIF workshop on VR and the 2018 Mobile World Congress as one of the first OMAF-compliant viewport-dependent live streaming solutions.
机译:MPEG全向媒体格式(OMAF)指定视口依赖的视频配置文件和视口依赖性呈现配置文件,以启用沉浸式媒体应用程序。基于普遍竞争流的基于示意性的方法是MPEG OMAF标准化中正在探索的主要方法之一。本文介绍了基于子图像的全向视频直播平台,其具有集成在服务器和客户侧的最新技术的状态,以说明这种视口相关的全向视频流传输方法的益处。该技术包括全向视频采集,子图像分区,实时GPuaccelerated HEVC编码和基于划线的直播。所提出的平台支持虚拟现实(VR)客户端,包括VR头戴式显示器(HMDS)和传统的2D显示器。在我们的平台中也支持查看方向跟踪和实时视口提取。与所有直播流平台一样,我们平台的主要目标之一是最大限度地减少端到端系统延迟。提出了一种称为可比较质量视口交换(CQVS)延迟的新度量标准,以评估视口依赖视频流和演示的性能。 CQVS延迟被定义为视口视频质量在视口切换之前将其提高到与该级别相当的级别所花费的时间。该平台在VR和2018年移动世界大会上的3GPP和VRIF讲习班中展示为符合OMAF兼容视口依赖的直播解决方案之一。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号