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Sub-picture-based Live Omnidirectional Video Live Streaming Platform

机译:基于子图片的实时全向视频实时流媒体平台

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MPEG Omnidirectional Media Format (OMAF) specifies both a viewport-dependent video profile and a viewport-dependent presentation profile to enable immersive media applications. A sub-picture-based approach for viewport-dependent streaming is one of the main approaches being explored in MPEG OMAF standardization. This paper presents a sub-picture-based omnidirectional video live streaming platform with state of the art technologies integrated on both server and client sides to illustrate the benefits of such viewport-dependent omnidirectional video streaming approach. The technologies include omnidirectional video acquisition, sub-picture partitioning, real-time GPU-accelerated HEVC encoding and DASH-based live streaming. The presented platform supports virtual reality (VR) clients including both VR head-mounted displays (HMDs) and conventional 2D displays. Viewing orientation tracking and realtime viewport extraction are also supported in our platform. As with all live streaming platforms, one of the main goals of our platform is to minimize end-to-end system latency. A new metric called Comparable-Quality Viewport Switching (CQVS) latency is proposed to evaluate the performance of viewport dependent video streaming and presentation. The CQVS latency is defined as the amount of time it takes for the viewport video quality to improve to a level comparable to that prior to viewport switching. The platform was demonstrated in the Joint 3GPP and VRIF workshop on VR and the 2018 Mobile World Congress as one of the first OMAF-compliant viewport-dependent live streaming solutions.
机译:MPEG全向媒体格式(OMAF)同时指定了视口相关的视频配置文件和视口相关的表示配置文件,以启用沉浸式媒体应用程序。基于子图像的视口相关流方法是MPEG OMAF标准化中探索的主要方法之一。本文介绍了一个基于子图片的全向视频实时流媒体平台,在服务器和客户端上都集成了最新技术,以说明这种视口相关的全向视频流媒体方法的好处。这些技术包括全向视频采集,子图片分区,实时GPU加速的HEVC编码以及基于DASH的实时流媒体。所展示的平台支持虚拟现实(VR)客户端,包括VR头戴式显示器(HMD)和常规2D显示器。我们的平台还支持查看方向跟踪和实时视口提取。与所有实时流媒体平台一样,我们平台的主要目标之一是最小化端到端系统延迟。提出了一种称为可比较质量视口切换(CQVS)延迟的新指标,以评估视口相关视频流和呈现的性能。 CQVS延迟定义为视口视频质量提高到与视口切换之前相当的水平所花费的时间。该平台在3GPP和VRIF联合VR研讨会和2018年世界移动大会上进行了演示,是首批符合OMAF的视口相关实时流媒体解决方案之一。

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