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A Population-Games Application with the Balls-in-Tubes Experiment

机译:使用球的人口游戏应用与管子实验

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Many multi-agent control strategies have been implemented in simulations, but not as much in physical applications. In this paper, a design and research of multiagent systems control strategies, under several constraints, are presented. The main contribution of this work is the implementation of evolutionary game theory into distributed control systems, throughout different tests in a real application, known as the Balls-in-Tubes experiment. Moreover, results regarding the performance of the closed-loop system are shown, comparing different possible strategies, under a population-games approach. A new methodology for enhancing the control performance is validated by means of various selected key performance indicators. The demonstration of optimal resource distribution with population dynamics is shown with specific designed scenarios, where the characteristics under which the dynamics perform are modified in each test. Furthermore, a comparison among distributed control strategies is presented.
机译:许多多代理控制策略已经在模拟中实现,但在物理应用中并非那么多。本文介绍了多个约束下的多层系统控制策略的设计和研究。这项工作的主要贡献是将进化博弈理论实施到分布式控制系统中,在实际应用中的不同测试中,称为球箱实验。此外,在人口游戏方法下,显示了关于闭环系统性能的结果,比较不同可能的策略。通过各种所选关键性能指标验证了用于增强控制性能的新方法。使用群体动态的最佳资源分布的演示显示,具有特定的设计场景,其中在每个测试中修改了动态表演的特性。此外,提出了分布式控制策略的比较。

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