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e-Training DS: An Authoring Tool for Integrating Portable Computer Science Games in e-Learning

机译:电子培训DS:用于在电子学习中集成便携式计算机科学游戏的创作工具

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This paper presents e-Training DS, an instructor-oriented toolkit for the integration of portable game consoles in modern e-learning environments (e.g. Moodle). The tool is based on a general model in which the instructor maintains a library of mini-games that are easily produced by customizing generic game patterns (e.g. a simple jigsaw puzzle). The authors can then compile a working set of mini-games and distribute it to the students so that they can play using their own portable game devices. Moreover, the game packs produced with e-Training DS can track the students' activity and send the results to the back-end e-learning environment. In this manner instructors can evaluate the students' performance using the facilities provided by the e-learning system. While e-Training DS is focused on the Computer Science field and the Nintendo DS game console, the approach proposed can be repurposed for other knowledge areas and devices.
机译:本文介绍了E-Training DS,这是一个导向主义的工具包,用于在现代电子学习环境中集成便携式游戏机(例如Moodle)。该工具基于一般模型,其中指导员维护了通过定制通用游戏模式而容易产生的迷你游戏库(例如,简单的拼图游戏)。然后,作者可以编制一组工作集的迷你游戏,并将其分发给学生,以便他们可以使用自己的便携式游戏设备进行播放。此外,通过电子培训DS生产的游戏包可以跟踪学生的活动并将结果发送到后端电子学习环境。以这种方式,教练可以使用电子学习系统提供的设施来评估学生的绩效。虽然电子培训DS专注于计算机科学领域和任天堂DS游戏控制台,但提出的方法可以为其他知识区域和设备进行重新估算。

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