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Generating Interactive 3-D Models for Discrete-Event Modeling Formalisms

机译:为离散事件建模形式主义生成交互式三维模型

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In this paper an automatic transformation of arbitrary manufacturing models (modeled as queuing net or stochastic Petri net) to an interactive 3D visualization and animation (realized in a game-engine) is presented. The motivation behind this is, to make the very useful but rather boring mathematical models formulated as queuing net or Petri net easily accessible for users and decisionmakers, who are not interested in the details of the mathematical modeling formalism. Queuing networks and Petri nets have a long tradition and are a well accepted means for modeling, simulation and analysis of discrete event systems. Although these formalisms have a graphical notation intuitive to use for experts, they lack a good presentation layer which is needed for acceptance in industry or for commercial purposes, or for academic non experts.
机译:在本文中,呈现了对交互式3D可视化和动画(在游戏引擎中建模的队列净或随机Petri网)的自动转换为交互式3D可视化和动画。这是一个背后的动机,为用户和决策者轻松访问的用户和决策者,制作非常有用,而且相当乏味的数学模型,对用户和决策者不感兴趣。排队网络和Petri网具有悠久的传统,是用于模拟,模拟和分析离散事件系统的良好良好的手段。虽然这些形式主义具有直观的图形符号,但它们缺乏适用于工业或商业目的的良好演示层,或者为学术非专家提供良好的呈现层。

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