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Analysis of Short Term Path Prediction of Human Locomotion for Augmented and Virtual Reality Applications

机译:增强和虚拟现实应用的人类运动短期路径预测分析

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When human locomotion is used to interact with virtual or augmented environments, the system's immersion could be improved by providing reliable information about the user's walking intention. Such a prediction can be derived from tracking data to determine the future walking direction. This paper analyses how tracking data relates to navigation decisions from an egocentric view in order to achieve a reliable and stable path prediction. Since tracking data is noisy, a smoothening is required that eliminates oscillations while still recognizing trends in human locomotion. Thus, we analyze different approaches for path prediction, determine relevant setting values, and verify the results by a user study. Results indicate that robust short term prediction of human locomotion is possible but care must be taken when designing such a predictor.
机译:当人类运动员用于与虚拟或增强环境进行交互时,通过提供有关用户的行走意图的可靠信息,可以改善系统的浸没。可以从跟踪数据导出这样的预测以确定未来的步行方向。本文分析了跟踪数据如何从自我监视视图中涉及导航决策,以实现可靠且稳定的路径预测。由于跟踪数据是嘈杂的,因此需要平滑,从而消除振荡,同时仍然识别人类运动的趋势。因此,我们分析了路径预测的不同方法,确定相关的设置值,并通过用户学习验证结果。结果表明,人类运动的强大短期预测是可能的,但在设计这样的预测指标时必须注意。

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