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Analysis of Short Term Path Prediction of Human Locomotion for Augmented and Virtual Reality Applications

机译:增强和虚拟现实应用中人类运动的短期路径预测分析

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When human locomotion is used to interact with virtual or augmented environments, the system's immersion could be improved by providing reliable information about the user's walking intention. Such a prediction can be derived from tracking data to determine the future walking direction. This paper analyses how tracking data relates to navigation decisions from an egocentric view in order to achieve a reliable and stable path prediction. Since tracking data is noisy, a smoothening is required that eliminates oscillations while still recognizing trends in human locomotion. Thus, we analyze different approaches for path prediction, determine relevant setting values, and verify the results by a user study. Results indicate that robust short term prediction of human locomotion is possible but care must be taken when designing such a predictor.
机译:当使用人类运动与虚拟或增强环境互动时,可以通过提供有关用户的步行意图的可靠信息来改善系统的沉浸感。这样的预测可以从跟踪数据中得出,以确定未来的步行方向。本文从自我中心角度分析了跟踪数据与导航决策的关系,以实现可靠且稳定的路径预测。由于跟踪数据比较嘈杂,因此需要进行平滑处理以消除振荡,同时仍能识别出人类运动的趋势。因此,我们分析了路径预测的不同方法,确定了相关的设置值,并通过用户研究验证了结果。结果表明,可以对人的运动进行可靠的短期预测,但是在设计这种预测器时必须小心。

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