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ON TOOLS FOR GAME INTERACTION ANALYSIS

机译:关于游戏互动分析的工具

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摘要

Improving accessibility of games was recently identified as one of approaches how to increase the number of potential players. In this paper we propose and discuss several tools for analysing the interaction of a player and a computer game in order to increase accessibility of the game. We focus on interaction devices that use key presses, a mouse cursor movement and mouse clicks for the interaction with the game. Our tools monitor the user interactions during game play and then visualize the interaction of the user through the devices with the game. We show several measurements and visualizations using our tools on selected games. We assume that our tools will help in analysing the game interaction with the aim of improving game accessibility by identifying problematic parts of the game from the point of user interaction.
机译:最近将Games的可达性提高为如何增加潜在参与者人数的方法之一。在本文中,我们提出并讨论了几种工具,用于分析玩家和计算机游戏的交互,以增加游戏的可访问性。我们专注于使用钥匙压力机的交互设备,鼠标光标移动和鼠标点击与游戏的交互。我们的工具在游戏中监控用户交互,然后通过使用游戏通过设备可视化用户的交互。我们使用我们在选定的游戏中的工具显示多种测量和可视化。我们假设我们的工具将通过从用户交互从用户交互识别游戏的问题部分来帮助分析游戏互动。

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