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VR 2012 tutorial: Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality

机译:VR 2012教程:虚拟和增强现实中的人对人类实验的定量和定性方法

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摘要

This tutorial is for researchers and engineers, working in the field of Virtual Reality (VR) and Augmented Reality (AR), who wish to conduct user-based experiments with a specific aim of promoting both traditional quantitative human-subject experiments and qualitative methods for assessing usability. This tutorial is for a full-day tutorial presenting both quantitative and qualitative approaches to conducting human-subject experiments. It covers (1) the basic principles of experimental design and analysis, with an emphasis on human-subject experiments in VR/AR; (2) qualitative studies (e.g., formative evaluation methods) for assessing and improving VR/AR user interfaces and user interaction along with lessons learned from conducting many user-based studies; and (3) a “journalistic approach” to measuring human performance that organizes the activity around questions such as “Who? What? When? Where? How? and Why?”.
机译:本教程适用于研究人员和工程师,在虚拟现实(VR)和增强现实(AR)的领域,他希望通过特定的目的进行基于用户的实验,以促进传统的定量人体实验和定性方法 评估可用性。 本教程适用于全天教程,呈现用于进行人类对象实验的定量和定性方法。 它涵盖(1)实验设计和分析的基本原理,重点是VR / AR中的人对象实验; (2)用于评估和改进VR / AR用户界面和用户交互的定性研究(例如,形成性评估方法)以及从进行许多基于用户的研究的经验教训; 和(3)A“新闻方法” 衡量人类性能,可以在&#x201c等问题周围组织活动;谁? 什么? 什么时候? 在哪里? 如何? 为什么?”

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