【24h】

Survey of 3DUI applications and development challenges

机译:3DUI应用和发展挑战的调查

获取原文

摘要

We present a survey of the current generation of 3D user interface (3DUI) applications, their developers, and development issues. 3DUI developing experiences from 71 developers - as well as information about 56 unique 3DUI applications - were collected and analysed. The statistics presented in this paper give a broad view over the 3DUI field and indicate current trends in 3DUI applications, such as the most commonly used hardware and software. Popularity of Kinect and Move controllers are compared as we discuss how entertainment industry can embrace hobbyist innovation. Our results show that reuse of high-level interaction features is rare, even though 3DUI toolkits are widely used; most developers painstakingly implement common features like navigation and object manipulation for each 3DUI application, as opposed to inheriting them from a toolkit. We also introduce criteria for measuring 3DUI development difficulty and two ways of benchmarking 3DUI toolkits, and present example benchmarks using data from our survey.
机译:我们对当前一代3D用户界面(3DUI)应用程序,开发人员和开发问题进行了调查。 3DUI开发71个开发人员的经验 - 以及有关56个独特的3DUI应用程序的信息 - 被收集和分析。本文提出的统计数据在3DUI字段上提供了广泛的视图,并指示3DUI应用程序中的当前趋势,例如最常用的硬件和软件。当我们讨论娱乐业如何拥抱爱好者的创新时,比较了Kinect和Move控制器的普及。我们的结果表明,即使3DUI工具包广泛使用,高级交互功能的重用是罕见的;大多数开发人员煞费苦心地为每个3DUI应用程序实现导航和对象操作等常见功能,而不是从工具包继承它们。我们还介绍测量3DUI开发难度的标准以及使用我们调查中数据的基准测试3DUI工具包的两种方式。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号